Scale ticks by error-size. Doesen't work well with long errors but prefferred this to stretching texture or making tick bigger than error in one dimension
Set 3d-sound off on all sounds
Missed one. Add compression to chapati.
Spawn objects on lanes and add support for patterns
Count collectibles
Add some levels.
Merge branch 'birdgame' into dev

Conflicts:
	ProjectSettings/EditorBuildSettings.asset
Update build-settings
Merge branch 'reviews' into dev
Maze start
Maze mechanic
Merge branch 'MazeGame' of https://github.com/MetropoliaPortal/Mimmit into dev
Diff - Preview, Maze - Mechanic
Horse- Seamless bg, Texture compression
test
horse things I think
Well did a little but lost it all... so only carrot
Use chosen character on position banner.
Merge branch 'dev' of https://github.com/MetropoliaPortal/Mimmit into dev
Make spawning of objects less random