started work on quenching
some stuff that will not be used, and plus started work but unfinished with caping the values in failableComponents
Added Matter with Water and Steam (both should be close to working)
HydraulicStates and also Components. Shouldn't be long before we can start testing
Merge remote-tracking branch 'upstream/master' into bigBunny

Conflicts:
	src/main/java/dab/engine/simulator/FailableComponent.java
	src/main/java/dab/engine/simulator/FailureModel.java
wyyy. bunny inside real game. messy code, will fix soon
almost fixed bunny in the game focus thing, and a bit of work on hitboxes
nothing.
started work on menus, nothing useful at all
Simulator reaches stable state. All properies seem to make sense.
Working accurate energy generation.
Reactor generates between 1MW and 1GW.
Moved constants to new class.
working on menus and sound
a bit more work on menus
a bit of updates for the menus
fixed double sound on new game thing, remade the main menu with options, difficulties and sound options. still incoplete
a bit more work on menus. still incomplete
commiting before major changes
menus. still incoplete
Simulator seems to be working.
redid the menus
Fixed power generation. Lower maximum power output for reactor.