init rich
remove .idea and out
purchase a house
update a house and limit the top level to 3
pay rent when house is space and level up
sell house and add util class RichDatabase
purchase tool
refactor terrain commands
add choose gift
add interface Round and class DayRound
add initial capital
fix interface command and InitialCapital
add walk and roll
change ToolShopping and PurchaseTool
add mine and EarnCredit
add Arrest
fix DefaultMap
add PlaceTool,PlaceBomb,PlaceBlock and roboticUsage
fix ToolUsage
add client