Restoring ability to not create physics body during creation of FlxPhysSprites (so I can create it manually later).
Fixed potential issue with decoding compressed Tiled level files, added first pass FlxSpineSprite.
Merge remote-tracking branch 'origin/master'

Conflicts:
	flixel/addons/nape/FlxNapeSprite.hx
Adding ability to create FlxNapeSprite to be spawned without creating a default rectangular body - in case you want to add your own later...