scripts on items in containers added to script list on cell change
objects scripts are now stopped when they are removed from a container
Merge remote-tracking branch 'real/master'
scripts run for items added to containers, and scripted items in player inv handled correctly
fixed isInCell method
renamed realAdd to addImp
disabling and enabling containers causes scripts on contents to be disabled and enabled accordingly
moved script handling on enable / disable into their own functions
objects with scripts attached, that are inside containers will behave correctly when the container is moved
enabling / disabling should not affect scripts
Merge remote-tracking branch 'wheybags/containerscripts'