Update changes.html
Fixed errors on camera reload
CheckPassword hook
Update changes.html
Added bodygroups property
Added MenuOpen function to properties - allowing you to create submenus etc
Use the bodygroup submodel name instead of numbers
Update changes.html
Return key after value in table.Random

Useful for tables indexed by strings
Merge pull request #111 from Apophix/patch-1

Return key after value in table.Random
Removed GM:ScalePlayerDamage from sandbox

This function is defined in base gamemode and has proper scale values.
Reorganized Light Tool context menu

Reorganized Light Tool context menu to match all other tools, mainly
Lamp Tool. Because consistency.
Merge pull request #117 from robotboy655/patch-1

Removed GM:ScalePlayerDamage from sandbox
Merge pull request #118 from robotboy655/patch-2

Reorganized Light Tool context menu
Fixed static camera being able to knocked over

Fixed static camera being able to knocked over by shots, explosions and
other physics objects.
Improved MatSelect for context menu

Added a background just like on model selection which is extremely
useful for material tool.
Added spacing and padding to match model selection, and it looks better.
Also removed indent for checkboxes in context menu, so all elements look
kinda lined up.
Merge pull request #119 from robotboy655/patch-1

Fixed static camera being able to knocked over
Merge pull request #120 from robotboy655/patch-2

Improved MatSelect for context menu
Fixed NoticePanel paint errors
Added admin only icon for SENTs, SWEPs etc

It will add a shield icon in top left corner if the SWEP/SENT has
AdminOnly set. Also fixed being able to spawn admin only weapons as
non-admin.
TTT: fix NPCs leaving DNA traces on corpses

Maps can spawn NPCs from traps triggered by a traitor, and use ownership
to get kills attributed to the player. However, this was causing that
player's DNA to end up on corpses even though he wasn't directly
involved in killing them. That's fixed now.