Update bite/infection disease effects
Add disease names and fix recovery messages
Update memorial messages
Remove unused break's that were making Cygwin mad
Made multiple bites not decrease their effects
Allow add_disease to redirect onto nearby main part
Destroyed limbs can't be infected.
Bone needle fix!

Now it's got the same weight/volume as the standard kit.
Added bone needle to sheet recipe.
Reduced volume of both kits to one point.
Addition of Functor to encapsulate static and non-static class member JsonObject loading functions
-- May need moving of Functor definitions to new file?
With a flag, fail placing a vehicle with add_vehicle() instead of simulating collisions.
Limb color framework
Update to match mainline
Further merge fixes
added 4 more styles and self-defense training trait back in
Merge branch 'master' into martial_arts
2% PL translation
Update martialarts.json

Accidentally deleted capoeira, added it back in
Final color updates/Add status cures