Network Structure

Defined network instructions, sanity check passes
Sanity check now confirms plugin integrity
Fixed instruction modification count
Added a SLEEP instruction to the story scripts
Servers now obtain a thread-specific network address
Player PC is assigned the user's real external IP
Network byte queue added
2 / 3 events completed
Jumps now inherently end story suspension
Events table clears properly
Network system MAY be functional, but it is untested