timeout for switch added, obstacle moving changed
Merge branch 'master' of https://github.com/annsimon/candyland
gametime inside updateinfo
Merge branch 'master' of https://github.com/annsimon/candyland

Conflicts:
	Candyland/Candyland/GameObjects/PlatformSwitchTimed.cs
trying to fix reset of falling obstacle
fixing still
found the bug! obstacle collided with itself :(