create Health Class
setters are RPC execute by object owner
correcting mistakes
new class: Speed
fix bugs in Health
add damage class
added TestComponent, StaminaRegenaration in Speed
Update function in Health & Speed
testDamage
buff can be tested
bugfixes
more bugfixes
+1 in maxHealth not anymore
Healthcalculation should work
more awesome fixes
is alive when immortal
documentation Health class and shit
staminaDecay for sprint
last commit
Merge branch 'feature/health'

Conflicts:
	Assembly-UnityScript-firstpass-vs.unityproj
	Assembly-UnityScript-firstpass.unityproj
	Assets/Scens/Scene2.unity.meta
	Library/InspectorExpandedItems.asset
	Project3-csharp.v11.suo