FW: Lockscreen rework WIP

The frameworks side of trhese rework is basiclly adding
Lockscreen targets and removing unneeded and used variable left
in by google.

Patchset 2: fixed landscape issues with phones

Patchset 3: Added null check for uninstalled apps.
            Add some logic for padding if the 6-8 targets are used.

Patchset 4: Removed option for long press challange unlock, I dont think
            this need to be an option it should just be default.

Patchset 5: Fix rings around targets.

Patchset 6/7: Fix big empty icons in the rc ui.
            Fix layout for 6-8 targets again...

Change-Id: Ic9a4b4f85c674dc9d4097541d447723e2dd47956
add option to daydream on wireless charger (1/2)

Change-Id: Id2773a0ff6e2631ae67d1a61ca8155a55404e383
Signed-off-by: Roman Birg <romanbirg@gmail.com>
FW : Rework NavBar UI in ROMControl.

This turned out to be a little more in depth than I planned.
Decided to do some integration with AwesomeAction while
overhauling the UI.  This required adding some methods to
AwesomeConstants so that we can get the list of actions and
their 'ProperNames'  from a single object.

ToDo:  Do a similar move of objects/names for the icons.
   This will allow a single copy of each icon rather than
two like now.

Themers and Translaters are gonna be pissed when this is done.

PS2:  Created a method to return the Drawable/Icon associated
with a given action.  I've imported the XHDPI icons only at this
time (so non-xhdpi test builds will not work!)
Also, some of our 'actions' didn't have associated icons so I
copied a few from other areas.  They will need to be looked at
for 'appropriateness'.

ps3:  Moved NavBarHelpers into frameworks.  Copied over the rest
of the DPI icons (Resized quite a few too) - the images still need
review/updating to be more holified, but they will work as is.
Todo: started a way to subract subsets of Actions for the appropriate
function (ie, NavBar might not need access to *all* Actions.  I didn't
implement yet as I need a clever/clean way to subtract Array sets.

ps4:  Had to remove a few references to moved icons in SystemUI

ps5: Moved Icons back to SystemUI made a SystemUIResource getter method.
     Made navring use navbar icons.

ps6: update a few icons - thanks to Nitroz

Change-Id: Ia58f25f600fb92b70a4658e16a512e9a9ea8430f
Sleep Toggle

Pressing toggle will turn off screen.

Change-Id: If4052e81bce30b98fb723ed2c6d954598252fea5

Conflicts:
	packages/SystemUI/res/values/strings_toggles.xml
	packages/SystemUI/src/com/android/systemui/statusbar/toggles/ToggleManager.java
FW : Bring Scrollable toggles back

ps 1:  Implements scrolling toggles.
	We might need to play with the spacing/padding
	but it apears to work
ps 2:  Apply some padding/dimens to the scrollable toggles
	bring background for tile into the traditional/
       scrollable toggles as well.

Change-Id: Ie9b9146f1d8d4e902f3f3b5660f511585ea7c895
Signed-off-by: Zaphod <mwilson@acesappraisal.com>