TCP looks like it's working. Testing now
More changes, works over local host
Merge branch 'master' of https://github.com/ty1824/crush into Network_TCP
comment changes
removed semi-colon from  GameInput that was causing issues. Removed unused variable.
Merge branch 'master' of https://github.com/ty1824/crush into Network_TCP

Conflicts:
	src/client/network/NetworkClient.cpp
	src/server/network/server_driver.cpp
	src/shared/network/NetworkDecoder.h
removed unused variable that I feel like I've deleted multiple times