Xnet's Paxel Mod #3 [MC 1.5.2]

- Added possibility to use advanced recipes
- Added the possibility to repair paxels by using the base
block/ingot/item
- Implemented emerald addon into the mod (ID's and enable is
configurable in the config-file)
- Added netherrack, obsidian, redstone and steel paxels (ID's and enable
is configurabe in the config-file)
- Changed item ID's from 15000 to 14500
- Changed ID in config-file to be the actual ingame ID
- PaxelCore -> CorePaxel