just incase wonna use this later

git-svn-id: svn://fly.thruhere.net/forsaken@517 1361c5d3-c82f-4d94-b015-8aedb5f389d9
moved some scripts to utils folder and deleted old utility file

git-svn-id: svn://fly.thruhere.net/forsaken@520 1361c5d3-c82f-4d94-b015-8aedb5f389d9
These were never really used...
Game networking doesn't use directplay anymore...
And they are easy to remake...
Better from scratch at that...

git-svn-id: svn://fly.thruhere.net/forsaken@962 1361c5d3-c82f-4d94-b015-8aedb5f389d9
small enet connection tester utility.

git-svn-id: svn://fly.thruhere.net/forsaken@963 1361c5d3-c82f-4d94-b015-8aedb5f389d9
real time light (.rtl) filder reader

git-svn-id: svn://fly.thruhere.net/forsaken@1153 1361c5d3-c82f-4d94-b015-8aedb5f389d9
converted rtl_reader to output lua tables

git-svn-id: svn://fly.thruhere.net/forsaken@1154 1361c5d3-c82f-4d94-b015-8aedb5f389d9
added a comma to the string table macro

git-svn-id: svn://fly.thruhere.net/forsaken@1155 1361c5d3-c82f-4d94-b015-8aedb5f389d9
fixed a bug... how in the world that previously compile?

git-svn-id: svn://fly.thruhere.net/forsaken@1156 1361c5d3-c82f-4d94-b015-8aedb5f389d9
fixed lua formating. made the header lua as well.

git-svn-id: svn://fly.thruhere.net/forsaken@1157 1361c5d3-c82f-4d94-b015-8aedb5f389d9
added comma after each light

git-svn-id: svn://fly.thruhere.net/forsaken@1158 1361c5d3-c82f-4d94-b015-8aedb5f389d9
renamed macros to capital letters, changed float format to use %g, created macros for opening/closing groups

git-svn-id: svn://fly.thruhere.net/forsaken@1159 1361c5d3-c82f-4d94-b015-8aedb5f389d9
fixed the OPEN macro

git-svn-id: svn://fly.thruhere.net/forsaken@1160 1361c5d3-c82f-4d94-b015-8aedb5f389d9
got rid of warning

git-svn-id: svn://fly.thruhere.net/forsaken@1161 1361c5d3-c82f-4d94-b015-8aedb5f389d9
missed a new line

git-svn-id: svn://fly.thruhere.net/forsaken@1162 1361c5d3-c82f-4d94-b015-8aedb5f389d9
fixed warning about return value

git-svn-id: svn://fly.thruhere.net/forsaken@1163 1361c5d3-c82f-4d94-b015-8aedb5f389d9
should probably always be debugging

git-svn-id: svn://fly.thruhere.net/forsaken@1211 1361c5d3-c82f-4d94-b015-8aedb5f389d9
made folder for bsp related tools

git-svn-id: svn://fly.thruhere.net/forsaken@1212 1361c5d3-c82f-4d94-b015-8aedb5f389d9
moving to stdlib based integer types for 64bit system support and updating output format to match the ruby script

git-svn-id: svn://fly.thruhere.net/forsaken@2444 1361c5d3-c82f-4d94-b015-8aedb5f389d9
adding blender.org importer script and forsaken ship level scene

git-svn-id: svn://fly.thruhere.net/forsaken@2524 1361c5d3-c82f-4d94-b015-8aedb5f389d9
adding the gamma plotter util

git-svn-id: svn://fly.thruhere.net/forsaken@2526 1361c5d3-c82f-4d94-b015-8aedb5f389d9