Split Projection.tonorm a bit further.
Add a hopefully proper screenangle() to MapView and use it for party arrows.
Merge branch 'core'
Added a new convenient ColState constructor.
Publicized GOut.vertex().
Merge branch 'core'
Added a button to toggle hearth pointer visibility.
Updated resource lists.
Added a simple function to remove a widget animation.
Merge branch 'core'
Made the CharWnd even more dumbed down.
Added a public function to SIWidget to get a drawn copy.
Merge branch 'core'
Added a button requiring double presses for confirmations.
Fix up character window a bit further.
Bumped protocol version.
Merge branch 'master' of git://github.com/dolda2000/salem-client

Conflicts:
	src/haven/CharWnd.java
	src/haven/GameUI.java
rotated menu