add VectorTileMap viewer
add images
add mapsforge-map android part to VectorTileMap
refactor VectorTileMap
tweak line drawing
theme tweaks
switch to ShortBuffer for half-float, shader tweaks,..
unbind buffer after vertexAttribPointer is set, change number of cache tiles dynamically
shader experiments
do premultiplication of alpha in blend function
theme changes and making PostGIS the default backend
- draw up to two parent proxies for current tile (not just one)
- nicer shader for devices not having GL_OES_standard_derivatives
- fix: check for min/max zoom position
fix possible deletion of active proxy, improve tile distance calculation,
do not blur fixed lines with width >= 1
fix segv when switching map mode
simplify rendertheme 'closed' and 'element' matching
cleanup
fix 'fixed width' line rendering
assign gl_FragColor only once
fix for android 2.3 - disable action-bar spinner-button for now.
add client-side triangulator, not enabled yet