Version 3

Change Log
General
- New improved and refined gun store.
- Added multiple new weapon and ammunition types.
- Added multiple new vehicles and static weapons.
- Vastly improved anti-cheat system.
- Weapon Caches are now spawned by crash sites upon server reset.
- Helicopters and Planes are now guarded by AI upon server reset.
- Significant changes made to Weapon Caches.
- Towed vehicles can now hold players.
- Players are no longer able to drop money for the first few minutes
upon spawning.
- Medikits used above 95hp are no longer consumed.
- Numerous code improvements and clean-ups.
- Added "Cancel Action" option to eating, drinking, locking and more.
- OPFOR Now start with an extra Makarov magazine.
- Player bodies are now turned into tombstones upon death.
- Player tombstones can be removed by using the Hide Grave action.
- Mobile radar now disabled for Independent teams.
- Weapons found in cars have been adjusted.
- 10k money limit for players.
- Spawn beacons can be packed and destroyed by Independent players.

Missions
- Added new VIP rescue mission.
- Added new small helicopter side mission.
- The Capture Outpost mission will now be airstriked and cleared of all
AI and Objects upon failure.
- New APC's added to the mission list.
- New Recon Vehicles added to the mission list.
- New Light Tanks added to the mission list.
- New Light Helicopters added to the mission list.
- US Special Weapons is no longer the only consisting crate to spawn for
the Aircraft Wreck mission.
- Reduced delay between missions.

Bug Fixes
- Fixed multiple small bugs with the mission system.
- Fixed a bug that allowed multiple cars to be towed to the same
vehicle.
- Fixed a bug that allowed players to be loaded into vehicles whilst
still on a stationary gun.
- Fixed a bug where the mission "Capture Outpost" was not despawning
after failing.
- Fixed a bug where Spawn Beacons were not working for Independent
players and groups.
- Fixed a bug where multiple helicopter explosions would occur upon
server reset.
- Fixed a bug that allowed a player to drop money whilst buying a weapon
from the gunstore.
- "Sell Current Weapon" Gunstore feature is now fixed and working as
intended.
- Spamming "Buy Weapon" no longer causes undefined behaviour.
- Stopped players killing each other in the spawn area on connection.
- Various other minor fixes to the gun store.