TextureRef create() methods
Vec2 support for Rect.scale and scaled
Attempt to fix inconsistent behavior for retina launch
Merge branch 'dev' of github.com:cinder/Cinder into dev
Fixing leak in qtime::Movie of visual context options
Fixing bug in dialog for Mac ScreenSaverTest when fired against multiple app instances
Fixing iOS6 supportedInterfaceOrientations crash bug.
Disabling garbage collection by default on Cinder. Tweak to ScreenSaver template to warn appropriately
Merge branch 'glFuture' into futureProof
More future-proofing cleanup
Added maximize/minimize convenience functions to Params.
hide() calls show() for simplicity and consistency with minimize().
More future-proofing, particularly VBO and GLSL
More future-proofing: qtime
Fixing dangling comment on gl::draw(VboMeshRef)
Fix for text nodes causing erroneous svg group bounding boxes.

Text(Span) nodes report a bounding box of [0,0,0,0], which caused
legitimate bounding boxes to be incorrectly expanded to encompass
the origin.
We now check that each child has a non-zero bounding area before
using it to set or expand the group's bounding box.
Happy Easter.
Fix cairo header path in GoodMorning sample.
Merge pull request #320 from num3ric/minimizeParams

Convenience functions for minimizing params
Making InterfaceGl::isMaximized() const
Merge pull request #322 from sansumbrella/svg_group_bounds

Fix for SVG group bounds erroneously including origin