block: add runtime pm helpers

Add runtime pm helper functions:

void blk_pm_runtime_init(struct request_queue *q, struct device *dev)
  - Initialization function for drivers to call.

int blk_pre_runtime_suspend(struct request_queue *q)
  - If any requests are in the queue, mark last busy and return -EBUSY.
    Otherwise set q->rpm_status to RPM_SUSPENDING and return 0.

void blk_post_runtime_suspend(struct request_queue *q, int err)
  - If the suspend succeeded then set q->rpm_status to RPM_SUSPENDED.
    Otherwise set it to RPM_ACTIVE and mark last busy.

void blk_pre_runtime_resume(struct request_queue *q)
  - Set q->rpm_status to RPM_RESUMING.

void blk_post_runtime_resume(struct request_queue *q, int err)
  - If the resume succeeded then set q->rpm_status to RPM_ACTIVE
    and call __blk_run_queue, then mark last busy and autosuspend.
    Otherwise set q->rpm_status to RPM_SUSPENDED.

The idea and API is designed by Alan Stern and described here:
http://marc.info/?l=linux-scsi&m=133727953625963&w=2

Signed-off-by: Lin Ming <ming.m.lin@intel.com>
Signed-off-by: Aaron Lu <aaron.lu@intel.com>
Acked-by: Alan Stern <stern@rowland.harvard.edu>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>
Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>
block: implement runtime pm strategy

When a request is added:
    If device is suspended or is suspending and the request is not a
    PM request, resume the device.

When the last request finishes:
    Call pm_runtime_mark_last_busy().

When pick a request:
    If device is resuming/suspending, then only PM request is allowed
    to go.

The idea and API is designed by Alan Stern and described here:
http://marc.info/?l=linux-scsi&m=133727953625963&w=2

Signed-off-by: Lin Ming <ming.m.lin@intel.com>
Signed-off-by: Aaron Lu <aaron.lu@intel.com>
Acked-by: Alan Stern <stern@rowland.harvard.edu>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>
block: recursive merge requests

In a workload, thread 1 accesses a, a+2, ..., thread 2 accesses a+1, a+3,....
When the requests are flushed to queue, a and a+1 are merged to (a, a+1), a+2
and a+3 too to (a+2, a+3), but (a, a+1) and (a+2, a+3) aren't merged.

If we do recursive merge for such interleave access, some workloads throughput
get improvement. A recent worload I'm checking on is swap, below change
boostes the throughput around 5% ~ 10%.

Signed-off-by: Shaohua Li <shli@fusionio.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>
block: add a flag to identify PM request

Add a flag REQ_PM to identify the request is PM related, such requests
will not change the device request queue's runtime status. It is
intended to be used in driver's runtime PM callback, so that driver can
perform some IO to the device there with the queue's runtime status
unaffected. e.g. in SCSI disk's runtime suspend callback, the disk will
be put into stopped power state, and this require sending a command to
the device. Such command processing should not change the disk's runtime
status.

Signed-off-by: Lin Ming <ming.m.lin@intel.com>
Signed-off-by: Aaron Lu <aaron.lu@intel.com>
Acked-by: Alan Stern <stern@rowland.harvard.edu>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>
cpuidle: move field disable from per-driver to per-cpu

Andrew J.Schorr raises a question.  When he changes the disable setting on
a single CPU, it affects all the other CPUs.  Basically, currently, the
disable field is per-driver instead of per-cpu.  All the C states of the
same driver are shared by all CPU in the same machine.

The patch changes the `disable' field to per-cpu, so we could set this
separately for each cpu.

Signed-off-by: ShuoX Liu <shuox.liu@intel.com>
Reported-by: Andrew J.Schorr <aschorr@telemetry-investments.com>
Reviewed-by: Yanmin Zhang <yanmin_zhang@intel.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Rafael J. Wysocki <rjw@sisk.pl>
Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>
cpuidle: Quickly notice prediction failure for repeat mode

The prediction for future is difficult and when the cpuidle governor prediction
fails and govenor possibly choose the shallower C-state than it should. How to
quickly notice and find the failure becomes important for power saving.

cpuidle menu governor has a method to predict the repeat pattern if there are 8
C-states residency which are continuous and the same or very close, so it will
predict the next C-states residency will keep same residency time.

There is a real case that turbostat utility (tools/power/x86/turbostat)
at kernel 3.3 or early. turbostat utility will read 10 registers one by one at
Sandybridge, so it will generate 10 IPIs to wake up idle CPUs. So cpuidle menu
 governor will predict it is repeat mode and there is another IPI wake up idle
 CPU soon, so it keeps idle CPU stay at C1 state even though CPU is totally
idle. However, in the turbostat, following 10 registers reading is sleep 5
seconds by default, so the idle CPU will keep at C1 for a long time though it is
 idle until break event occurs.
In a idle Sandybridge system, run "./turbostat -v", we will notice that deep
C-state dangles between "70% ~ 99%". After patched the kernel, we will notice
deep C-state stays at >99.98%.

In the patch, a timer is added when menu governor detects a repeat mode and
choose a shallow C-state. The timer is set to a time out value that greater
than predicted time, and we conclude repeat mode prediction failure if timer is
triggered. When repeat mode happens as expected, the timer is not triggered
and CPU waken up from C-states and it will cancel the timer initiatively.
When repeat mode does not happen, the timer will be time out and menu governor
will quickly notice that the repeat mode prediction fails and then re-evaluates
deeper C-states possibility.

Below is another case which will clearly show the patch much benefit:

volatile int * shutdown;
volatile long * count;
int delay = 20;
int loop = 8;

void usage(void)
{
	fprintf(stderr,
		"Usage: idle_predict [options]\n"
		"  --help	-h  Print this help\n"
		"  --thread	-n  Thread number\n"
		"  --loop     	-l  Loop times in shallow Cstate\n"
		"  --delay	-t  Sleep time (uS)in shallow Cstate\n");
}

void *simple_loop() {
	int idle_num = 1;
	while (!(*shutdown)) {
		*count = *count + 1;

		if (idle_num % loop)
			usleep(delay);
		else {
			/* sleep 1 second */
			usleep(1000000);
			idle_num = 0;
		}
		idle_num++;
	}

}

static void sighand(int sig)
{
	*shutdown = 1;
}

int main(int argc, char *argv[])
{
	sigset_t sigset;
	int signum = SIGALRM;
	int i, c, er = 0, thread_num = 8;
	pthread_t pt[1024];

	static char optstr[] = "n:l:t:h:";

	while ((c = getopt(argc, argv, optstr)) != EOF)
		switch (c) {
			case 'n':
				thread_num = atoi(optarg);
				break;
			case 'l':
				loop = atoi(optarg);
				break;
			case 't':
				delay = atoi(optarg);
				break;
			case 'h':
			default:
				usage();
				exit(1);
		}

	printf("thread=%d,loop=%d,delay=%d\n",thread_num,loop,delay);
	count = malloc(sizeof(long));
	shutdown = malloc(sizeof(int));
	*count = 0;
	*shutdown = 0;

	sigemptyset(&sigset);
	sigaddset(&sigset, signum);
	sigprocmask (SIG_BLOCK, &sigset, NULL);
	signal(SIGINT, sighand);
	signal(SIGTERM, sighand);

	for(i = 0; i < thread_num ; i++)
		pthread_create(&pt[i], NULL, simple_loop, NULL);

	for (i = 0; i < thread_num; i++)
		pthread_join(pt[i], NULL);

	exit(0);
}

Get powertop V2 from git://github.com/fenrus75/powertop, build powertop.
After build the above test application, then run it.
Test plaform can be Intel Sandybridge or other recent platforms.

We will find that deep C-state will dangle between 40%~100% and much time spent
on C1 state. It is because menu governor wrongly predict that repeat mode
is kept, so it will choose the C1 shallow C-state even though it has chance to
sleep 1 second in deep C-state.

While after patched the kernel, we find that deep C-state will keep >99.6%.

Signed-off-by: Rik van Riel <riel@redhat.com>
Signed-off-by: Youquan Song <youquan.song@intel.com>
Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>

Conflicts:

	kernel/time/tick-sched.c

Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>
cpuidle: Quickly notice prediction failure in general case

The prediction for future is difficult and when the cpuidle governor prediction
fails and govenor possibly choose the shallower C-state than it should. How to
quickly notice and find the failure becomes important for power saving.

The patch extends to general case that prediction logic get a small predicted
residency, so it choose a shallow C-state though the expected residency is large
. Once the prediction will be fail, the CPU will keep staying at shallow C-state
for a long time. Acutally, the CPU has change enter into deep C-state.
So when the expected residency is long enough but governor choose a shallow
C-state, an timer will be added in order to monitor if the prediction failure.

When C-state is waken up prior to the adding timer, the timer will be cancelled
initiatively. When the timer is triggered and menu governor will quickly notice
prediction failure and re-evaluates deeper C-states possibility.

Signed-off-by: Rik van Riel <riel@redhat.com>
Signed-off-by: Youquan Song <youquan.song@intel.com>
Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>
cpuidle: Get typical recent sleep interval

The function detect_repeating_patterns was not very useful for
workloads with alternating long and short pauses, for example
virtual machines handling network requests for each other (say
a web and database server).

Instead, try to find a recent sleep interval that is somewhere
between the median and the mode sleep time, by discarding outliers
to the up side and recalculating the average and standard deviation
until that is no longer required.

This should do something sane with a sleep interval series like:

	200 180 210 10000 30 1000 170 200

The current code would simply discard such a series, while the
new code will guess a typical sleep interval just shy of 200.

The original patch come from Rik van Riel <riel@redhat.com>.

Signed-off-by: Rik van Riel <riel@redhat.com>
Signed-off-by: Youquan Song <youquan.song@intel.com>
Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>
cpuidle: Fix finding state with min power_usage

Since cpuidle_state.power_usage is a signed value, use INT_MAX (instead
of -1) to init the local copies so that functions that tries to find
cpuidle states with minimum power usage works correctly even if they use
non-negative values.

Signed-off-by: Sivaram Nair <sivaramn@nvidia.com>
Reviewed-by: Rik van Riel <riel@redhat.com>
Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>
cpuidle: remove the power_specified field in the driver

We realized that the power usage field is never filled and when it
is filled for tegra, the power_specified flag is not set causing all
of these values to be reset when the driver is initialized with
set_power_state().

However, the power_specified flag can be simply removed under the
assumption that the states are always backward sorted, which is the
case with the current code.

This change allows the menu governor select function and the
cpuidle_play_dead() to be simplified.  Moreover, the
set_power_states() function can removed as it does not make sense
any more.

Drop the power_specified flag from struct cpuidle_driver and make
the related changes as described above.

As a consequence, this also fixes the bug where on the dynamic
C-states system, the power fields are not initialized.

[rjw: Changelog]
References: https://bugzilla.kernel.org/show_bug.cgi?id=42870
References: https://bugzilla.kernel.org/show_bug.cgi?id=43349
References: https://lkml.org/lkml/2012/10/16/518
Signed-off-by: Daniel Lezcano <daniel.lezcano@linaro.org>
Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>

Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>

Conflicts:

	drivers/cpuidle/cpuidle.c
	drivers/cpuidle/driver.c

Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>
fix cpuidle.c error
smp: patches from mainline 3.5 to hopefully help with hotplug
efficiency

Thomas Gleixner's generic-idle patches:

smp: Add task_struct argument to __cpu_up()
Preparatory patch to make the idle thread allocation for secondary
cpus generic.
http://git.kernel.org/?p=linux/kernel/git/tip/tip.git;a=commit;h=8239c25f47d2b318156993b15f33900a86ea5e17

smp: Add generic smpboot facility
Start a new file, which will hold SMP and CPU hotplug related generic
infrastructure.
http://git.kernel.org/?p=linux/kernel/git/tip/tip.git;a=commit;h=38498a67aa2cf8c80754b8d304bfacc10bc582b5

smp: Provide generic idle thread allocation
All SMP architectures have magic to fork the idle task and to store it
for reusage when cpu hotplug is enabled. Provide a generic
infrastructure for it.
Create/reinit the idle thread for the cpu which is brought up in the
generic code and hand the thread pointer to the architecture code via
__cpu_up().
Note, that fork_idle() is called via a workqueue, because this
guarantees that the idle thread does not get a reference to a user
space VM. This can happen when the boot process did not bring up all
possible cpus and a later cpu_up() is initiated via the sysfs
interface. In that case fork_idle() would be called in the context of
the user space task and take a reference on the user space VM.
http://git.kernel.org/?p=linux/kernel/git/tip/tip.git;a=commit;h=29d5e0476e1c4a513859e7858845ad172f560389

arm: Use generic idle thread allocation
http://git.kernel.org/?p=linux/kernel/git/tip/tip.git;a=commit;h=84ec6d5796e095e2f8698bd2b5d33849ed26d9e2
Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>
lib/int_sqrt.c: optimize square root algorithm

Optimize the current version of the shift-and-subtract (hardware)
algorithm, described by John von Newmann[1] and Guy L Steele.

Iterating 1,000,000 times, perf shows for the current version:

 Performance counter stats for './sqrt-curr' (10 runs):

         27.170996 task-clock                #    0.979 CPUs utilized            ( +-  3.19% )
                 3 context-switches          #    0.103 K/sec                    ( +-  4.76% )
                 0 cpu-migrations            #    0.004 K/sec                    ( +-100.00% )
               104 page-faults               #    0.004 M/sec                    ( +-  0.16% )
        64,921,199 cycles                    #    2.389 GHz                      ( +-  0.03% )
        28,967,789 stalled-cycles-frontend   #   44.62% frontend cycles idle     ( +-  0.18% )
   <not supported> stalled-cycles-backend
       104,502,623 instructions              #    1.61  insns per cycle
                                             #    0.28  stalled cycles per insn  ( +-  0.00% )
        34,088,368 branches                  # 1254.587 M/sec                    ( +-  0.00% )
             4,901 branch-misses             #    0.01% of all branches          ( +-  1.32% )

       0.027763015 seconds time elapsed                                          ( +-  3.22% )

And for the new version:

Performance counter stats for './sqrt-new' (10 runs):

          0.496869 task-clock                #    0.519 CPUs utilized            ( +-  2.38% )
                 0 context-switches          #    0.000 K/sec
                 0 cpu-migrations            #    0.403 K/sec                    ( +-100.00% )
               104 page-faults               #    0.209 M/sec                    ( +-  0.15% )
           590,760 cycles                    #    1.189 GHz                      ( +-  2.35% )
           395,053 stalled-cycles-frontend   #   66.87% frontend cycles idle     ( +-  3.67% )
   <not supported> stalled-cycles-backend
           398,963 instructions              #    0.68  insns per cycle
                                             #    0.99  stalled cycles per insn  ( +-  0.39% )
            70,228 branches                  #  141.341 M/sec                    ( +-  0.36% )
             3,364 branch-misses             #    4.79% of all branches          ( +-  5.45% )

       0.000957440 seconds time elapsed                                          ( +-  2.42% )

Furthermore, this saves space in instruction text:

   text    data     bss     dec     hex filename
    111       0       0     111      6f lib/int_sqrt-baseline.o
     89       0       0      89      59 lib/int_sqrt.o

[1] http://en.wikipedia.org/wiki/First_Draft_of_a_Report_on_the_EDVAC

Signed-off-by: Davidlohr Bueso <davidlohr.bueso@hp.com>
Reviewed-by: Jonathan Gonzalez <jgonzlez@linets.cl>
Tested-by: Jonathan Gonzalez <jgonzlez@linets.cl>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>
msm_fb: Set RR sched policy for Glupdator thread

Set Round Robin Scheduling policy for GLUpdator
thread to improve performance.

Change-Id: I637ca364d325d6c847c73e8eec403e76094d93c5
Signed-off-by: Kalyan Thota <kalyant@codeaurora.org>
Signed-off-by: Ken Zhang <kenz@codeaurora.org>
Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>

Conflicts:

	drivers/video/msm/msm_fb.c
writeback: fix writeback cache thrashing

From: Namjae Jeon <namjae.jeon@samsung.com>

Consider Process A: huge I/O on sda
        doing heavy write operation - dirty memory becomes more
        than dirty_background_ratio
        on HDD - flusher thread flush-8:0

Consider Process B: small I/O on sdb
        doing while [1]; read 1024K + rewrite 1024K + sleep 2sec
        on Flash device - flusher thread flush-8:16

As Process A is a heavy dirtier, dirty memory becomes more
than dirty_background_thresh. Due to this, below check becomes
true(checking global_page_state in over_bground_thresh)
for all bdi devices(even for very small dirtied bdi - sdb):

In this case, even small cached data on 'sdb' is forced to flush
and writeback cache thrashing happens.

When we added debug prints inside above 'if' condition and ran
above Process A(heavy dirtier on bdi with flush-8:0) and
Process B(1024K frequent read/rewrite on bdi with flush-8:16)
we got below prints:

[Test setup: ARM dual core CPU, 512 MB RAM]

[over_bground_thresh]: wakeup flush-8:0 : BDI_RECLAIMABLE =  56064 KB
[over_bground_thresh]: wakeup flush-8:0 : BDI_RECLAIMABLE =  56704 KB
[over_bground_thresh]: wakeup flush-8:0 : BDI_RECLAIMABLE = 84720 KB
[over_bground_thresh]: wakeup flush-8:0 : BDI_RECLAIMABLE = 94720 KB
[over_bground_thresh]: wakeup flush-8:16 : BDI_RECLAIMABLE =   384 KB
[over_bground_thresh]: wakeup flush-8:16 : BDI_RECLAIMABLE =   960 KB
[over_bground_thresh]: wakeup flush-8:16 : BDI_RECLAIMABLE =    64 KB
[over_bground_thresh]: wakeup flush-8:0 : BDI_RECLAIMABLE = 92160 KB
[over_bground_thresh]: wakeup flush-8:16 : BDI_RECLAIMABLE =   256 KB
[over_bground_thresh]: wakeup flush-8:16 : BDI_RECLAIMABLE =   768 KB
[over_bground_thresh]: wakeup flush-8:16 : BDI_RECLAIMABLE =    64 KB
[over_bground_thresh]: wakeup flush-8:16 : BDI_RECLAIMABLE =   256 KB
[over_bground_thresh]: wakeup flush-8:16 : BDI_RECLAIMABLE =   320 KB
[over_bground_thresh]: wakeup flush-8:16 : BDI_RECLAIMABLE =     0 KB
[over_bground_thresh]: wakeup flush-8:0 : BDI_RECLAIMABLE = 92032 KB
[over_bground_thresh]: wakeup flush-8:0 : BDI_RECLAIMABLE = 91968 KB
[over_bground_thresh]: wakeup flush-8:16 : BDI_RECLAIMABLE =   192 KB
[over_bground_thresh]: wakeup flush-8:16 : BDI_RECLAIMABLE =  1024 KB
[over_bground_thresh]: wakeup flush-8:16 : BDI_RECLAIMABLE =    64 KB
[over_bground_thresh]: wakeup flush-8:16 : BDI_RECLAIMABLE =   192 KB
[over_bground_thresh]: wakeup flush-8:16 : BDI_RECLAIMABLE =   576 KB
[over_bground_thresh]: wakeup flush-8:16 : BDI_RECLAIMABLE =     0 KB
[over_bground_thresh]: wakeup flush-8:0 : BDI_RECLAIMABLE = 84352 KB
[over_bground_thresh]: wakeup flush-8:16 : BDI_RECLAIMABLE =   192 KB
[over_bground_thresh]: wakeup flush-8:16 : BDI_RECLAIMABLE =   512 KB
[over_bground_thresh]: wakeup flush-8:16 : BDI_RECLAIMABLE =     0 KB
[over_bground_thresh]: wakeup flush-8:0 : BDI_RECLAIMABLE = 92608 KB
[over_bground_thresh]: wakeup flush-8:0 : BDI_RECLAIMABLE = 92544 KB

As mentioned in above log, when global dirty memory > global background_thresh
small cached data is also forced to flush by flush-8:16.
If removing global background_thresh checking code, we can reduce cache
thrashing of frequently used small data.
And It will be great if we can reserve a portion of writeback cache using
min_ratio.

After applying patch:
$ echo 5 > /sys/block/sdb/bdi/min_ratio
$ cat /sys/block/sdb/bdi/min_ratio
5
[over_bground_thresh]: wakeup flush-8:0 : BDI_RECLAIMABLE =  56064 KB
[over_bground_thresh]: wakeup flush-8:0 : BDI_RECLAIMABLE =  56704 KB
[over_bground_thresh]: wakeup flush-8:0 : BDI_RECLAIMABLE =  84160 KB
[over_bground_thresh]: wakeup flush-8:0 : BDI_RECLAIMABLE =  96960 KB
[over_bground_thresh]: wakeup flush-8:0 : BDI_RECLAIMABLE =  94080 KB
[over_bground_thresh]: wakeup flush-8:0 : BDI_RECLAIMABLE =  93120 KB
[over_bground_thresh]: wakeup flush-8:0 : BDI_RECLAIMABLE =  93120 KB
[over_bground_thresh]: wakeup flush-8:0 : BDI_RECLAIMABLE =  91520 KB
[over_bground_thresh]: wakeup flush-8:0 : BDI_RECLAIMABLE =  89600 KB
[over_bground_thresh]: wakeup flush-8:0 : BDI_RECLAIMABLE =  93696 KB
[over_bground_thresh]: wakeup flush-8:0 : BDI_RECLAIMABLE =  93696 KB
[over_bground_thresh]: wakeup flush-8:0 : BDI_RECLAIMABLE =  72960 KB
[over_bground_thresh]: wakeup flush-8:0 : BDI_RECLAIMABLE =  90624 KB
[over_bground_thresh]: wakeup flush-8:0 : BDI_RECLAIMABLE =  90624 KB
[over_bground_thresh]: wakeup flush-8:0 : BDI_RECLAIMABLE =  90688 KB

As mentioned in the above logs, once cache is reserved for Process B,
and patch is applied there is less writeback cache thrashing on sdb
by frequent forced writeback by flush-8:16 in over_bground_thresh.

After all, small cached data will be flushed by periodic writeback
once every dirty_writeback_interval.

Suggested-by: Wanpeng Li <liwanp@linux.vnet.ibm.com>
Signed-off-by: Namjae Jeon <namjae.jeon@samsung.com>
Signed-off-by: Vivek Trivedi <t.vivek@samsung.com>
Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>
writeback: increase bdi_min_ratio to 5 in light of the latest writeback commit.

Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>
writeback: I believe these defines were calculated with HZ=1000 in mind. Since our devices are HZ=100 I hardcoded the values on this constants. I'm not 100% sure if this code was made for HZ with 1000 but I couldn't track it to understand clearly. Although I didn't see any drawback of using this as it is now. If anyone knows the answer please chime in.

Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>
sched: Set MC (multi-core) sched domain's busy_factor attribute to 1

busy_factor attribute of a scheduler domain causes busy CPUs (CPUs
that are not idle) to load balance less frequently in that domain,
which could impact performance by increasing scheduling latency for
tasks.

As an example, consider MC scheduler domain's attribute values of
max_interval = 4ms and busy_factor = 64. Further consider
max_load_balance_interval = 100 (HZ/10). In this case, a non-idle CPU
could put off load balance check in MC domain by 100ms. This
effectively means that a CPU running a single task in its queue could
fail to notice increased load on another CPU (that is in same MC
domain) for upto 100ms, before picking up load from the overloaded
CPU. Needless to say, this leads to increased scheduling latency for
tasks, affecting performance adversely.

By setting MC domain's busy_factor value to 1, we limit maximum
interval that busy CPU can put off load balance checks to 4ms
(effectively 10ms, given HZ value of 100).

Change-Id: Id45869d06f5556ea8eec602b65c2ffd2143fe060
Signed-off-by: Srivatsa Vaddagiri <vatsa@codeaurora.org>
Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>
lib: vsprintf.c: stash vsprintf.c commits from upstream.

Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>
Added BITS_PER_LONG_LONG definition avoiding lib/vsprintf.c errors.

Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>