fixed issues with stale input states
Merge branch 'wade'
renamed
renamed and fixed folders
rename namespace to MASSIVE DANGER ZONE
move library stuff to a separate project
cleanup
organize stuff into subfolders
Prepping tiles
add sprite based character rendering
fix some bugs
Updated tile to load grass sprite
Merge remote-tracking branch 'origin/master'
Merge branch 'master' of https://github.com/thewaca/MassiveDangerZone

Conflicts:
	MassiveDangerZone/MassiveDangerZoneContent/MassiveDangerZoneContent.contentproj
add world object so we can draw shit
Adding button and creative mode screen controller
Merge remote-tracking branch 'origin/master'

Conflicts:
	MassiveDangerZone/MassiveDangerZone/Screens/GameplayScreen.cs
fixing missing button from project
adding nuget and working on creative screen
move position to begin and end calls with translation