somehow players and stuff got weird; fixed it
added test scene for controller; created new player scripts
updated playerkick to use layers for detecting collision with players
added title screen
added pulsetext script
added ability to bypass controller search by pressing space on title screen
Merge branch 'master' into noah_develop

Conflicts:
	ProjectSettings/DynamicsManager.asset
	ProjectSettings/TagManager.asset
added Will’s ballkickup and balldash to controller players
added cooldown to dash
fixed player movement & shadows
added unique color for each player; fixed bug in player.cs which caused z velocity to never have a magnitude of 1; made dash rotate player correctly
added new ball kick/juggle idea - noahballkick.cs
hid xbox ring on title screen
fixed updateInputManager.cs
Merge branch 'master' into noah_develop

Conflicts:
	Assets/Scenes/Showcase-Prototype.unity
Merge pull request #3 from kedromelon/noah_develop

Merge noah_develop