Removed unused art assets
Removed psd documents from art folder
Added empty classes to create and hold world details
Began converting Map into ValueMap which other classes subclass and specialize
Does not compile
Finished transforming Map into HeightMap and ValueMap. Now Compiles.
Started rain map.
Map drawer can now show a rain layer.
Made rain layer togglable, need to set a timer for how fast a key can repeat.
Added forests
Reverted rain generation to smooth noise, will add rain shadows later
Added forest logic to World
Added deserts
Quick and dirty method of city placement added. Huge refactoring effor on entire project incomming.
Starting to port project to java with gdxlib to speed development
Added gitignore
Ported more files
Removed .class files from tracking
Added art assets. Reorganised files.
Forgot to commit for a while
Added world class
Added map generation
Added drawer class
Added missing tiles
Added game input