Added more configuration options to the Elevator
Tweaked criteria to solve faster
Couple optimizations, still need to check a few things
Update de_DE.lang

Trophies!
Yeah, that should do it.
Merge pull request #14 from Vexatos/patch-3

Update de_DE.lang +Trophies
Tweak the grave spawn logic
Remove some debug stuff
Tweak the grave spawn logic
Remove some debug stuff
Merge branch 'master' of github.com:nevercast/OpenBlocks
Fix the tank rendering at low levels
Tweak sync frequency. We need a way to send packets instantly. This is only good for occasional updates.
TileEntityData wrapper for syncmap. Tanks sync instantly on chunk load
Move the descriptionPacket method to its proper class
Added variable update times on individual sync maps
Faster player range resolution. I hope
Added some additional checking around player inventory copying