updated: CDirect3D9::Release()
added: == and != operators to SFloatRGBAColor and SFloatRGBColor
added: Release() member functions
updated: C2DTriangle

Implemented SetCornerColor() and updated some other member functions.
updated: TriangleElement & FillTriangleElement

Added a mechanism to store colors separately for each vertex.
updated: GraphicsElementManager

Added two CreateFillTriangle() overloads.
changed: MouseCursor

It now uses a graphics element to render the mouse cursor instead of C2DRect.
updated: GameTask. Updated the source related to MouseCursor.
fixed: CConvexMeshSplitter::SplitMeshByPlane()

Wasn't returning error when the splitting was not performed.
changed: CNxPhysPreprocessorImpl::CreateConvexMeshStream()

Added an argument check.
updated: CNxPhysPreprocessorImpl::CreateConvexMeshStream()