Added link to csv of tests to be run
Implemented fading between tiles
Added guard against trying to load sounds for tiles with no sound effects
Refactored init() functions down into one, single function. Simplified initialization flow
init will now quit if tar does not exist
Added csv test log. Deleted xml files in testing directory
Finished new test
Fixed crash with empty xml file
Fixed wrong error being shown with invalid <if> comparisons
Error will be shown when tags with <modify> tags are invalid
Ran some more tests
updated HowtoPlay
Revert "updated HowtoPlay"

This reverts commit 42f27b97db79469efe0fa4741aa5f3165c7c0735.
Updated how variable re-definitions work
Fixed stupid typo that's been around forever
arg1 now must be a variable in if tags
Ran more tests
Lots of changes to the sample game in order to get it working with the new syntax, as well as a couple new tiles for story clarity. Minor change to Game.cc so it runs correctly on macs.
Added ‘tags’ section of making games, just need to add the sound tags and short descriptions now. Added a HowToPlay section for macs to explain current differences.
Replaced red dot with an arrow picture