Fix NullPointerException that can happen after onDestroy() is called.
haxe.Timer update
Merge pull request #143 from player-03/showKeyboard

Fix NullPointerException that can happen after onDestroy() is called.
Load Neko API only once on Neko
Minor fix
Init only once, even if run before class defaults are initialized
Prevent infinite loop in EventDispatcher
Merge remote-tracking branch 'upstream/master'