Battle animation works
Actually works now
Initial Commit to new branch
undo test commit
Healthbar in
file names based on character name
Battle animations play properly. Health bars added. Placeholder sprite added.
Removed 2^n image size dependency; compressed images using TruePNG
Fixed Roy's crit animation
Made textures within 2048x2048
Slight Trigger Modification
Helpful Test Code
Merge branch 'battleanim' of
https://github.com/chudooder/FEMultiplayer.git into battleanim

Conflicts:
	src/chu/engine/Resources.java
HUD for FightStage
Added fonts
Borders on UI
Merge remote-tracking branch 'origin/battleanim' into battleanim

Conflicts:
	src/net/fe/fightStage/FightStage.java
Fix
Finished UI
Slight modifications to UI