CORE/Scripting: Move Commander Sarannis & Thorngrin the Tender to cpp scripting. Add instance script.
Thanks to Vincent Micheal for the help :)
CORE/Scripting: Forgot new lines at end of file.
Core: Fix build
DB/Creatures: Some fix for Wyrmrest Skytalon
Closes #8733
Core/Scripts: Added spell scripting for Commander Sarannis. Added Instance Template for The Botanica.
Thanks to Vincent Michael
SQL: Fix sql import problem
Core: Add missing changes in f7e7f5fe26cca68f51e9ad9869f057ebbe191d32
DB/SAI: Improve SAI for Summoned Bloodwarder Mender. Add SAI for Summoned Bloodwarder Reservist
DB/Creature: Removed "Grand Apothecary Putress" from Shattrath City
Patch 3.0.3 (2008-11-04): Removed from Shattrath City.
Script/EoE: Some fixes here and there

* Add db support for Power Sparks, Teleports and Drakes
* Fix Power Sparks animations and texts and add support for giving buff to players + warning
* Fix Power Spark way of stacking - should be MultiSlot aura, didn't stack before either way
* Teleporters mechanic is fixed and will summon only 1 spark per 30-35 sec
* Fixed players getting mounted on 3rd phase
* Cleanned some wrong aggro handling, but whole aggro/attack system should be rewritten to get it working blizz
That is for today, this doesn't fix the whole instance by any means!
Core/Misc: EventMap will no longer inherit from std::map
Core/Misc: Replaced some macro definitions with inline functions
Core/Misc: Use equal_range instead of lower_bound/upper_bound calls where possible.
Core/Misc: Some minor changes here and there
Core/Mysql: Multiple changes
- added support for setting NULL column values to MySQL wrapper in core
- replaced nonstandard strdup function and manual memory management with std::string
- fixed bug in MySQLPreparedStatement::getQueryString method, it failed when string parameter contained embedded '?' symbols
- fixed memory leak in MySQLPreparedStatement::setString method
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps

Conflicts:
	src/server/game/Movement/Spline/MoveSplineInit.h