refactored network (yet unfinished)
client manager now runs by itself
cleanup
each client now runs on its own thread
changed gitignore to drop OSX and Mono stuff
changed gitignore to drop tests
debugging, added network test (fails currently)
changed to asynch IO, updated test
Merge pull request #3 from ephe-meral/refactor-network

Refactored Network Project
major refactoring
moved files to lib+src+tests
cleanup
refactored session and message stuff
reintegrated the old serialization stuff
added hints forfixing the codegen
updated the messages
fixed session+sessionstate and messaging
added login server packet handlers
removed packet writer
Merge pull request #4 from GameRevision/develop

Refactored Network and Core