reordering struct to make it ~cleaner~
airship now correctly imports statedata rather than rolling itself
removing minor filename issue
adding script hashes to data file
updating gitignore to ignore airship saves
adding none value to airship controller enum
adding model string and faction id to state data
making cannonballs fire with more force
updating gamemode for new airship packaging pipeline
updating a function name
updating airship packaging pipeline for abstraction between airship model data and airship state data