BMP.js renders poorly.
Um, did that actually work?
Moving things around.
[WIP] Integrate lvl parsing & quadtree.
* Compiles & runs, but no stars or map.
* Adds QuadTree library from @deadfoxygrandpa
* Fixup map coordinate to match Elm & QuadTree.
QuadTree map drawing now works.
* Add query/within to QuadTree
* Testing tile set in upper left, and "map" is just drawing the tileset.
* Fix coordinate system
* Lots of debugging to take out
Tile size > chrome js stack size
Fix remaining map rendering bugs
* sprite index (1-based) vs map index (0-based)
* signed bit shift vs unsigned bit shift
Some more found files/assets
Moar stars!!!
Remove bmp.js