Initial commit
Basic spark with trail (not yet intersecting)
Target for dragging spark
Very basic path closing and detection
A gradient, just because
Much simpler SVG stylesheet
Showing only the closed part of the loop
prevent default scrolling
Using pointer events + moving enemies
Update README.md

Added link
Clamp sprite coordinates
Merge branch 'master' of github.com:julienq/graviton
Merged graviton/index