Several changes

-Imbelished reflections to match them to shadows etc.
-Added fire as something animateable, with rules
-Added "new force" makes random things attract/repel one another in an area
-Added property changes, makes something as something as something. For example iron as soft as gold, smoke as hard as iron. Flesh as heavy as lead. Steel as light as feathers.
-Added transumte person/people. Turns targets (such as allies, enemies, undead) into a material. They will either die as a result or remain animate.
-Improved natrual disasters to be a bit more interesting.
-Added time delayed spells (posibly with a timer counting down).
-Added "The hobbit" sytle enchantments. For example weapons can glow in the presnenc of certain things (as a warning). Things can change the colour of people touching them (invisible is a colour).