Added license.
apply_light_arc: now using fancy math(tm) && adjustable beam width. Also, visual artifacts (this is a feature>.>)
Signing off on my patches to the code.

This covers all my patches to the Cataclysm/Cataclysm-DDA codebase.

Signed-off-by: Herbert Jones <jones.herbert@gmail.com>
Car headlights cumulative. apply_light_arc: Optional 4th beam-width argument, cleanup, more experiments
Remove possibly premature optimization that is causing artifacts in light raytracing.
Merge pull request #3 from kevingranade/light_artifacts

Remove possibly premature optimization that is causing artifacts in light raytracing.
Remove deprecated debugging vars, luminance multiplier 4=>3
Copy catacurse.cpp to sdlcurse.cpp for history purposes
SDL-based ASCII/pseudo-curses version by utunnels (forum user)
Added demon slayer mission 2 dialogue and numerous fixes
Added Zombie Sweep Mission Start Command
adding demon slayer mission 2 def
Added the values needed to make "kill x of monster y" missions
Make the SDL version compatible with Linux, etc.
Added Kill Horde Master Mission
Added Kill Horde Master Mission Start
Added Kill Horde Master Mission
Added Kill Horde Master Mission Dialogue
Fix Windows cross-compilation from Linux
Added Martyr Mission 2, "Recover Priest's Diary"