knock yourself out ;D (read description)

because this game seems to now be so ranged-heavy, i think stunning
seems not normal UNLESS we have ammo-based (3 shots to start out, maybe
pickups?) ranged combat and unlimited (obviously) melee combat, just
using attack animations, which the player can get stunned by using if
they are blocked in a very timely fashion.

thoughts? part of me doesn't like ammo systems at all.