Command security is now secure.

You don't say :P

- Commands now extend BaseCommand, a file in the core, based on an
abstract model that allows for it to process the ugly stuff for you
while the main command works very well.
- Moved command registration to the core platform
- Uses getSide instead of getEffectiveSide to determine side. Thread
comparison is lame.
- Made turrets significantly less laggy. They now operate by detecting
entities in the radius instead of pathing through ALL of them and arrows
despawn immediately. (After trying to collect exp)
- Nerfed turrets. Now only shoot the closest thing to them, and shoot a
little slower.