Changed some colors for aestecially pleasing reasons
tweaked normal shots value
updated our version of slick. we were using an old one.
working on a scaleability function. not working currently
working on scaling still
WORKING CAMERA. finally figured it out as i was a bout to fall asleep.
So much for sleeping. New equation for drawing to screen. Fun stuff
Added proper getters and setters for camera functions. Camera also now
is bound in the x dimension.
An ultimately futile attempt at hardware acelerating the exsplosions
Merge branch 'master' into ZachBranch
added convertScreenToCam() for x and y coords to transform screen
coordinates to camera ones.
implemented a smooth moving algorithm. Needs tweaking yet.
fixed a button glitch i accidentally created
changed initilization of map and tank to enter. Doesnt seem to be bugs
but im supspicious.....
moved imageLoading to new loadImages() method for all classes. This is
in preperation for a splash screen.
added splash screen for that displays while images are loading.
moved buttons to new guicomponenets package.
started to create drop down menu
loadingstate seems to work
minimal dropdown menu functionality atm
menu seems to work. Let me know if there are errors