Add career stuff from CS - part 1
Add C4 glow sprite
Add CUtlVector class (from Source, unchecked)
Add SteamFile class (uncomplete)
Update matarial stuff from CS
Add some CBasePlayer enum/struct from CS
Update CBasePlayer members from CS
Add CUnifiedSignals class
Comment things for now, to deal later
Remove HL weapons
Add CUtlMemory + comment things for compilation

Just having the class defined is enough for now.
Don't care if it doesn't work for now.
Add UTIL_ShowMessageArgs
Add CHintMessage*  classes + update project files
Random change
Remove comment previously applied
Update project config
Update CBasePlayerWeapon members from CS
Add Broadcast()
Remove duplicated members
Remove HL Weapons - part 2