"player" was used instead the correct variable _unit (NVG check)
Update folk_assignGear_green.sqf
Merge pull request #63 from headswe/dev

AssignGear fix for NVG's
Create f_safeStartHint.sqf

Tracks variable and displays silent hint for clients.
Create f_safety.sqf

Toggles the invincibility of units
Create f_safeStartLoop.sqf

Runs the timing loop server-side, sends out public variable update every minute until timer expires.
Add 'safe start' call
Add 'safe start' parameter
Move mission started hint to client hint loop
Create f_safeStart.sqf

Controls logic of 'safe start'.
Merge pull request #68 from Wolfenswan/dev

DebugConsole & Typo fix in assignGear
True/False typo
Change 'safe start' title to work with stringtable
Add 'safe start' stringtable reference
Prep README.md for v3-0-8
Change 'off' parameter for 'safe start' to stringtable reference
Change 'off' parameter for 'safe start' to stringtable reference
Merge pull request #69 from CaseMonster/dev

'Safe Start', prevents weapons from being fired and sets playable units as invincible while active.
Pre v3-0-8 README.md changes
Updated side names, BLU/BLUE -> NATO, RED -> CSAT, GRN/GREEN -> AAF