Added tests for mongoid extension of ChipStack
Added mongoid extension to Card.
Fixed card_spec. Added PoC and Player specs that aren't finished yet.
Through the toughest part of the Player mongoid extensions
Finished Player mongoid extensions
Fixed Player extension to account for winnings.
Added stub of CLI client, refactored WAPP and MatchSlice, and updated acpc gems. Everything is horribly broken.
CLI app runs and should be able to create a Match instance.
Match instances are now created with CLI client.
Updated some things for the new acpc gems. Modified the mongoid extension to player so that it only gives player a #to_h method. Almost have CLI client working.
Updated gems, finished basic acpc_cli_client (though might not work properly when the user is in seat 2), removed unnecessary mongoid extensions, and fixed #17.
Updated gems, finished basic acpc_cli_client, removed unnecessary mongoid extensions, and fixed #17. The way names are assigned to players is broken though, since I'll have to do a little more thorough refactoring to do this properly in a multiplayer setting anyway.
Added method to find bot runners from bot names.
Fixed the seating arrangement problem, refactored Match to make things simpler for this and for multiplayer, and added a couple methods to ApplicationDefs.
Added three player game defs to application defs and CLI client now works for three player.
 Moved a bunch of work from MatchStartController into Match, modified the new match form to allow for multiple opponents, updated CLI client to work with these changes. Haven't tested MatchStartController though, or tried to play a full match. Tried to update PAH and the player actions views to accomodate for the changes. Haven't looked at PAC though.
Started fixing GUI.
Still working on fixing the GUI.
GUI works again.
Started refactoring logic in PAH to MatchView.