First commi using the new software
Testing
Final commit of the day
Tidying up the repo.
Should resolve the conflict
Merge pull request #102 from alvinsight/dev

Well, almost every example works with 1.0.7 except multiple anims, plus some funky tweens examples, and renamed a lot of files
Loads of new examples, some more bug fixes, all of them work beautifully
Merge pull request #104 from alvinsight/dev

Loads of new examples, some more bug fixes, all of them work beautifully
More tilemap tweaks.
Extracting the correct area from a layer, debug displaying it and preparing for collision.
Fixed Rectangle intersection issue and tilemap collision is working again. Win!
Fixed Animation index 0 issue and hooked TilemapLayer to camera.
Star Struck game back and working again, plus finished the level design.
Nearly finished Tilemap integration into the core.
More tilemap examples
Added Text.destroy and BitmapText.destroy.
Tilemap painting example and other smaller updates.
Compiled build.
New examples page
All the names now fit