Ship Odyssey: Exported Release Build.
Ship Odyssey: Partial implement of new UI elements.

Still lacking: volume & quality functionality. Rat limiting. Rat Cost dialogue.
Ship Odyssey: Rats stepper is now limited to your $. Says how much rats cost. Top Bar Quality & Volume buttons work.
Ship Odyssey: Crane stepper now takes decimals & moves the crane more responsively.

Replay window now looks like an 'ancient TV'. Game over screen now says "You've run out of loot".
Merge pull request #103 from MikeSalyh/master

Pull Request: Instant Replay, Redrawn UI, Level Refactoring
Ship Odyssey: Fixed treasure value bug on instructions. Restructured debug-specific code.

DebugMode.as removed. Version checker was outfitted with a new boolean "isDebug", which is automatically true in debug builds and false in release builds.
Merge remote-tracking branch 'mike/master' merging in Mike's newest changes
Merge branch 'MikeSalyh-TP-data-games/master'
fixes issue #102, clouds are now cleaned up properly at the end of each mission
Merge remote-tracking branch 'serg/master' merging in changes to serg, expecting already up to date.
final fix for issue #102. removed trace statements, and other general cleanup
changed JSON calls to be more specific, preventing error: unable to resolve multiple names
Merge branch 'master' into chainsawSounds bringing in JSON encode fix
added newly recorded sounds into chainsaw, moved old mp3s into old_sounds