updated pathfinding
Merge branch 'master' into Movement

Conflicts:
	DevMaze-android/bin/DevMaze-android.apk
	DevMaze-android/bin/classes.dex
	DevMaze-android/bin/resources.ap_
	DevMaze/src/com/devtalk/maze/Tile.java
edited .gitignore
monsters now walk in middle of path and don't walk off edge
commented debug drawing