partial support for battleground effects (not for raid or quest (other than implicit))
support for "Clone Experiment"?
Merge branch 'master' into battleground
fix turns to split on, forget important part
only split on first fith turn
Cards with commas work in card hashes
Include 4000+ cards in Hash to ID algorithm
Include 4000+ cards in Id to Hash algorithm; also removed Base64 storage stuff as there is no good way to use this going forward.
Merge pull request #30 from iteratedecks/cardnames

Cards with commas work in card hashes
Remove ID64 storage.
Implemented feedback from Pr4370r14n
Merge pull request #29 from iteratedecks/hash

Hash
Weaken no longer targets already played units; this fixes an issue with Weaken on Attacked.
Swipe corner case
Test for jam does not prevent payback
Test for payback not being evaded
Tests for swipe + valor
Re-enable slow tests before merging with master
Merge pull request #34 from iteratedecks/testcases

Testcases
Initial guess of implementing Legion