make TARGET_QCOM_DISPLAY_VARIANT more parametric

Change-Id: I36bba3ba96e174b443d800fd79957a1f428899df
Reset the FrameNumber for dropped frame in async mode

In Async, reset the framenumber of frames dropped by the BufferQueue.
This allows the client to dequeue and use this frame before the other
queued frames which may be with the MDP.

CRs-fixed: 448606

Change-Id: Icaabf77b55a7275dc98ba1fdfba89508feb92145
Check fence is not NULL before dereferencing it

If the fence obtained in dequeueBuffer is NULL, don't dereference it.
This will avoid a crash in surfaceflinger.

CRs-fixed: 516300
Change-Id: I3054dc37087103f3addae7884bb03460484a1eec
Surface: Initialize variable and add a defensive check.

Initialize buf variable and make sure to check for return
value of dequeueBuffer() before sending to the client.

Change-Id: I0569f2d45825fab0e5d0f38fc91a07990f57c7ab
Merge "Check fence is not NULL before dereferencing it" into cm-10.2
Merge "Surface: Initialize variable and add a defensive check." into cm-10.2
Add GESTURE_SENSOR input source

Change-Id: If61a7e7bf2d8b2665db7ca57ed68a4462d0c1783
frameworks/native: Reset update buffer geometry

Reset update buffer geometry when setBuffersGeometry is invoked to
reallocate the buffer for the new resolution.

Change-Id: I5da0bc8739af5e7c619ee6185b33712015112672
Merge "Add GESTURE_SENSOR input source" into cm-10.2
installd: Skip dexroot-on-cache for user builds

Change-Id: Ia724cce7e904558654f5a0ed853e817c768d1383
Add support for QC's time_daemon

Enabled by BOARD_USES_QC_TIME_SERVICES=true, it requires the device
to provide its own time_daemon executable and libtime_genoff.so
proprietaries. The library should be copied by the device's setup
config to $OUT/obj/lib for linkage (and pushed to the final build,
obviously)

Change-Id: Ie6964dbe2692dc33fc04093a5b89b6922d8443c8
surfaceflinger: Allow gpu to render widevine level3

Allow gpu to render widevine level3 but keep
blocking screen shots.

CRs-fixed: 428647,424769,421767

Change-Id: I914232a062acbb7b17901dbf2b414973230e59d9
frameworks/native: fix copy back dirty region

Copyback dirty region logic does copyback,
even when its not necessary causing 2ms delay.
Fix the logic to copy back only what is necessary.

Change-Id: I52de68258ac9f87d704ee5401f93417805fa6773
Support forcing all screenshots into a CPU consumer

Looks like a full GPU path is less efficient on some GPU
drivers that we're still using, and CPU is reliably faster...
(there's probably a locking condition going on somewhere, this
needs to be looked into)

Change-Id: I8878796a117d65bf2324507cf8755cadce49f6dc