Worked on active games view
fixed issue where accepting lobbies didn't work properly and added an else statement in lobby service accept invite endpoint that returns RPC error if wrong parameters was given
Merge pull request #113 from ahlen/master

added player score to the game
changed if statement that checked vs gametype to >= from >
Merge branch 'master' of https://github.com/quizzingbricks/quizzingbricks-core
Merge pull request #114 from Gegga87/master

2/12
Merge pull request #115 from ahlen/master

added invited_count and accepted_count to the lobby endpoints. Resolve #110
moved some of the lobby functionallity to lobby_list and started working on better looks for views
Merge branch 'master' of https://github.com/quizzingbricks/quizzingbricks-core
Merge pull request #116 from Gegga87/master

2/12
Improved the looks of the lobby_list view
game service pub/sub support, player answering state database bug fix
Merge remote-tracking branch 'upstream/master'
minor layout adjustments to lobby_list view
changed reference link for friends list to friends_list instead off add_friends
fixed endpoints for the friends_list view
Merge pull request #117 from petotr-1/master

game service pub/sub support, player answering state database bug fix
Merge branch 'master' of https://github.com/quizzingbricks/quizzingbricks-core
Merge pull request #118 from Gegga87/master

3/12
changed the websocket to follow the protocol