fixed keyframe transform loader to work, replaced separate load and transpose statements with statements which load the transpose elsewhere
loading animations now works, removed extra transpose left in accidentally, more hacky things added, but game.java now lets you select pose for the skeleton and displays correctly
added bad interpolation between poses, one pose is broken and the interpolation is linear componentwise which is a horrible idea and looks stupid
tested some posing stuff manually, things aren't syncing up 100% good, but it works in some cases.