Elemental Dragon Bites are now too strong since monster resistance was nerfed from 89% to 50%.
Inventory items occasionally swap positions
No monster/object lists while hallucinating
Problems compiling on certain versions of Linux
Cleaning up compiler warnings
Revert POSIX name deprecation change as it fails on Linux
Code Cleanup: Compiler Warnings
Code Cleanup: Compiler Warnings
Code Cleanup: Fixed targetting crash
Fixed Vanilla Town/Light Town Crashes
v_info needs more text space
Cold Resistant monsters should resist Ice Bolts
Decrease frequency of room templates
New Rooms by Clouded
Edited new rooms for consistency/balance.
Monster list was 'exposing' shadowers
Adjust room rarities
Merge branch 'develop'