Removing useless variable assignment.
FlxSpine sprite
implemented y-flipping
bounds calculation start (size is correct, but position isn't)
implemented batching on native targets
Merge branch 'FlxSpine' of https://github.com/Beeblerox/FlxSpineSprite

Conflicts:
	source/FlxSpineSprite.hx
little work on collider
Cleaning up spaces vs tabs that drive me nuts.
better bounding box calculation
Merge branch 'master' into FlxSpine

Conflicts:
	source/FlxSpine.hx
Merge branch 'FlxSpine' of https://github.com/Beeblerox/FlxSpineSprite into FlxSpine
Cleaned up FlxSpine class, and added performance logs (export/windows/cpp/bin/peft.txt) to help with optimizations
Fixing performance issue introduced in last change.
Merge pull request #1 from crazysam/FlxSpine

Cleaned up FlxSpine class, and added performance logs