glimp:limare: add ogt compiled binary vertex shaders

Another major step towards a fully free proto graphics driver stack
running Q3A!

Signed-off-by: Luc Verhaegen <libv@skynet.be>
egl:glimp:limare: add ogt assembled fragment shaders

Now for a fully free Q3A demofour.

Signed-off-by: Luc Verhaegen <libv@skynet.be>