Added .gitignore file
Skeleton functionality is in
Implimented twist rotate
Implimented pinch zoom
Momentum is in
Fixed orbit camera not resetting pivot
Most of the functionality is implimented
Added fingergestures to gitignore
Added unity related files to .gitignore
Added missing meta files etc.
Commented out missing dependencies left over from the repository switch to allow it to compile for now
Created skeleton code for new input system
Implimented input adapter for FingerGestures
Fixed syntax errors
Added in FingerGestures game object to send messages to the FlexiCamera
Refactored controllers to use new input message system
Code is now in working state again
Changed ray casters to use an infinite plane rather than colliders to determine points.
Fixed bug where rotate and zoom were coming through as the same gesture
Amended InputMessage class to allow for usage count a propagation control