sjhint update
Much game reconfiguration…more to come…
…further refactoring…
Temporary '/game' refresh entry point.
Game exit strategy.
Some general utilities cleanup.
Recommit needed middleware—my bad.
Hashed & salted passwords.
Some important rewiring and cleanup for game exit/entry.
Forgot to include update package for encryption.
…a quick question for Russ…
Stop audio on game exit.
Moving closer to better modularity.
Stop $game.tick() so user speed is not doubled on reentry.
Working de-auth, but it's buggy. Needs to remember states.
Much simpler auth route—need to move session checks to game level…
Half-working fix for game session management.

But wow, it's been hard getting it working. Even though it's a half session, it needs to be committed.
Working loop for game session denial, yay!
Approve sign-out/session game. Needs to actually run game.
Game now runs when booting user, but has bugs.