Commit 1 in of this branch feature.  This is one of many...
Adds the ability to load more then one IClientNetworkServer thereby allowing additional client stacks.   Use comma separated values in clientstack_plugin in your config.
Changing OpenSimDefaults back to default
Merge branch 'master' into JSONTCPClient
We're not really done here..    but we're getting there.  Socket Read is working..    Still have to do Header.ToBytes and compose a websocket frame with a payload.
This is the final commit that enables the Websocket handler
* Adds Websocket support to baseHttpServer and IHttpServer.cs .   This allows modules to set up a websocket server that websocket clients can connect to.   An example module is in OptionalModules/Example/WebSocketEchoTest/WebSocketEchoModule.cs