* Updated to ZDoom 4170:
- Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL.
- Fixed: G_DoLoadLevel() has a for loop where it resets player cameras that incremented and checked the wrong variable.
- Fixed: Players using colorsets instead of custom colors overrode their team colors.
- Added TheFortuneTeller's NORANDOMPUFFZ submission.

git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@1534 b0f79afe-0144-0410-b225-9a4edf0717df