fix for dropItem;clean up soundHandler to try to debug preload
Merge pull request #11 from bsparks/money98

fix for dropItem;clean up soundHandler to try to debug preload
fix(gamehandler): use lowercase characterused
fix(unit): lightsToMaintain set context _.each
fix(cells): not loading when no json is found
terrainhandler: check on existence for ironbane.player upon loading game
issue #34: Implement Simon’s sounds
status: resolved
Merge pull request #12 from ingmargoudt/master

resolve of issue #34 and small fix terrainhandler
feat(terrain): switch to double sided rendering
config(terrain): set lower terrain octree build radius
feat(terrain): teleport upwards if you fall through the world and go underwater
fix(cell-nodes): typo
fix(cell): more typos
config(senddata): increase timeout
Closes ironbane/IronbaneServer#66
Closes ironbane/IronbaneServer#50
Closes ironbane/IronbaneServer#51