[30] ENTERING PRE-ALPHA 0.1

New Classes: Brush, TextureArray, MapChunk, MapTile, MathHelper, World
New UI: About, MapView Settings

- Recoded MapView class
- Added resetRotation and moveToPosition into Camera class
- Material class workings now with new TextureArray class
- Texture class moved to GL Functions 4_2
- Fixed qrand()
- Fixed destructors, never works before
- Added quazip library
- Shaders rendering moved to sampler2DArray
- MapViewSettings => changing brush color and environment distance (for now)
- TeleportWidget fixed checkCoords function