grass growing simulation will need lots of adjustments
vegetation distribution
water/grass generation
Getting to know TMX map file format with the help of Tiled map editor.
generator for ground texture tileset usable by terrain brush in Tiled editor.
Merge branch 'landscaping' of github.com:JKatzwinkel/SymComm into landscaping
Merge branch 'master' of github.com:JKatzwinkel/SymComm into landscaping
diving into TMX
TMX files should contain layer data as CSV or even base64-encoded.
working on better documentatino.