fix for DECIDE_TEXTURE_TARGET

DECIDE_TEXTURE_TARGET hack wasn't correctly handling the
BufferRejecter that was added in JB. On rare occasions this
resulted in graphical corruption when wrong texture target
was called from BufferRejecter. Move DECIDE_TEXTURE_TARGET
switch before the rejecter to take care of this.

Change-Id: I82d604ff2f89f77d2736c2a5c0ba01e2eab2b308
Frameworks_native: TRDS new qualifier push up qualifier number (2/2)

Hey guys,

after this feature is working really well and a lot roms kanged
it we got a hint to change one thing which is indeed a good
idea to have less problems on AOSP updates and tools like
Apktool can provide us better without doing major changes every
AOSP update.

We pushed the number up to 69.....should be enough for
next years.

Please note for the one who are using our gapps at the moment
this will break actuall gapps till we published the new one
which will be end this week as usual.

After that we will begin to publish the apktool after we had
now enough tests....and who knows maybe the "official" Apktool
will provide us all now. So all in all a good time to change
the qualifier now before it is getting more and more
popular (we saw that first themes are providing us)

cheers

Lars

Change-Id: I8253a8a2302032aac8f4b2ea3ca835a1ecf231a5
native: Add custom 32-aligned NV12 colorformat

- Add color format which is NV12 + 32 aligned stride and slice

Change-Id: Iea804c2642ffad98890cbfe2979d56443f07ffdc