Removed legacy link of the X11 library.
Fixed some ID collisions in the SGE input codes.
Changed the debug text renderer to a CFont.
Made most of the HUD positions relative to the window size.
Removed some legacy code.  This was from before migrating to a user controlled GLUT main loop.
Added the carriage return character as an accepted representation of Enter.
Fixed the CSprite class to actually use the provided color instead of white.
Added exec graph to the main loop.
Fixed the blend and emitter load functions in SGE_Graphics.cpp to reflect proper RGBA ordering for OpenGL.
Added a TODO marker to the current weather logic.
Made a couple library paths relative instead of absolute.
Ported particle editor to OpenGL.
Added higher resolution timer on linux usiing gettimeofday.