git-svn-id: http://svn.code.sf.net/p/direct264/code@1 9a5e98a1-21c3-4e2e-bb58-87dd718cb257
Added CTAACEncoder, dshow2wav, Dump and required libs

git-svn-id: http://svn.code.sf.net/p/direct264/code@2 9a5e98a1-21c3-4e2e-bb58-87dd718cb257
Added x264

git-svn-id: http://svn.code.sf.net/p/direct264/code@3 9a5e98a1-21c3-4e2e-bb58-87dd718cb257
Added phase : a field matching filter

git-svn-id: http://svn.code.sf.net/p/direct264/code@4 9a5e98a1-21c3-4e2e-bb58-87dd718cb257
Sync. w/ x264 r1069

git-svn-id: http://svn.code.sf.net/p/direct264/code@5 9a5e98a1-21c3-4e2e-bb58-87dd718cb257
Removed meaningless punpckldq in phaselumaSSE2
Removed unused assembly

git-svn-id: http://svn.code.sf.net/p/direct264/code@6 9a5e98a1-21c3-4e2e-bb58-87dd718cb257
Cosmetics: Updated phase's directory structure

git-svn-id: http://svn.code.sf.net/p/direct264/code@7 9a5e98a1-21c3-4e2e-bb58-87dd718cb257
1) Move STRMBASE.lib to root directory It should be used by other projects.
2) Removed unused Release Unicode/ Debug Unicode configurations.

git-svn-id: http://svn.code.sf.net/p/direct264/code@8 9a5e98a1-21c3-4e2e-bb58-87dd718cb257
Fixed a bug that causes x264 to freeze when encoding Type-I DV-AVI files.

git-svn-id: http://svn.code.sf.net/p/direct264/code@9 9a5e98a1-21c3-4e2e-bb58-87dd718cb257
Added 3DNow! optimized phase detection code
Fixed wrong xmm reg usage in SSE2 code

git-svn-id: http://svn.code.sf.net/p/direct264/code@10 9a5e98a1-21c3-4e2e-bb58-87dd718cb257
Added solution file for dump

git-svn-id: http://svn.code.sf.net/p/direct264/code@11 9a5e98a1-21c3-4e2e-bb58-87dd718cb257
1) Updated x264 to r1077
2) Added param --swapuv for raw yuv input: default->I420, set->YV12
3) /arch:SSE2 -> /arch:SSE, avoid crash on non-SSE2 CPUs

git-svn-id: http://svn.code.sf.net/p/direct264/code@12 9a5e98a1-21c3-4e2e-bb58-87dd718cb257
1) Cosmetics
2) CoTaskMemAlloc/CoTaskMemFree -> LocalAlloc/LocalFree

git-svn-id: http://svn.code.sf.net/p/direct264/code@13 9a5e98a1-21c3-4e2e-bb58-87dd718cb257
1) Removed SSSE3 and 3DNow! code since they are always slower than SSE2 and MMX. Added SSE3 code (might be faster on AMD).

2) Added /arch:SSE to VC project file.

git-svn-id: http://svn.code.sf.net/p/direct264/code@14 9a5e98a1-21c3-4e2e-bb58-87dd718cb257
Updated x264 to r1096

git-svn-id: http://svn.code.sf.net/p/direct264/code@15 9a5e98a1-21c3-4e2e-bb58-87dd718cb257
1) Updated x264 to r1011
2) Added static-linked vsfilter to x264

git-svn-id: http://svn.code.sf.net/p/direct264/code@16 9a5e98a1-21c3-4e2e-bb58-87dd718cb257
1) Faster SSE2 routine
2) Removed SSE3 routine (slower than SSE2)
3) Wrong size with 411P

git-svn-id: http://svn.code.sf.net/p/direct264/code@17 9a5e98a1-21c3-4e2e-bb58-87dd718cb257
Updated x264 to r1109

git-svn-id: http://svn.code.sf.net/p/direct264/code@18 9a5e98a1-21c3-4e2e-bb58-87dd718cb257
1) Added InitDShowGraphFromFileW interface to dump.ax, supporting unicode
2) Use CP_UTF8 instead of CP_ACP in InitDShowGraphFromFile

git-svn-id: http://svn.code.sf.net/p/direct264/code@19 9a5e98a1-21c3-4e2e-bb58-87dd718cb257
Use Unicode filenames in CTAACEncoder and dshow2wav

git-svn-id: http://svn.code.sf.net/p/direct264/code@20 9a5e98a1-21c3-4e2e-bb58-87dd718cb257