Change DEBUG to ASSET_DEBUG so that log messages for filebased assets.
Cleanup to the money module.
Minor http fix.
Fix up KeyframeAnimation serialization.
Fix up a bug with older objects not being able to use llParcelMusicURL.
Add ConsoleCombiner setup docs (and merge the Documentation folder into AuroraDocs/.
Fix up a couple of small bugs with WebInterface not being able to properly parse URLs.
Add in a module to allow users to be re-added to a sim if the instance is restarted (using "quit serialized") once the sim is back up without the users relogging.
Redo the map service to reuse lower order tiles to build larger tiles (makes it much faster to load the map).
MAJORLY redo the map service, so that it can generate even absolutely huge tiles (map layer size 8) in < 200ms, even with no cache. This will make loading the world map actually quick enough that it doesn't force the user to wait while the map loads.
Put the agent info serialization in the same place that backups are put.
Fix up SSA so that it can generate all the proper baked textures (excluding alpha wearables).
Add warnings to the world shader module that after you restart, you might not be able to revert the textures (although I've also added experimental support for reverting after a restart).
Minor sound gain fix.
Minor changes to the console commands for avatar archives and add documentation on how to load and save avatar archives.
Fix a bug with alert sending to a specific user.
Force all places that were using OpenJPEG to use the J2KDecoder module.
Fix a bug with showing of bots in a sim on the web interface.
Update the readme.
Don't resave state saves on shutdown, the simulation service has already taken care of it.