Botlib improvements. Moved some botlib headers to the botlib folder
Fixed solution
Update enabled build configurations again
Missed this botlib header change
Botlib code update wooo
Fixed a lot of vsprintfs and sprintfs.  Some sprintfs still remain on purpose because debug who cares, and in botlib
Updated globalservers command a bit.  Reports error if server is down and shows the master ip.
Merge branch 'master' of https://github.com/Razish/OpenJK
Fixed release build for engine.  Was building to wrong folder, and missing FINAL_BUILD preprocessor.
Use memcmp for ipv4 as well
Updated Visual Studio project to 2012 version.
Fixed #55. Some out of bounds accesses, and memory leaks.
Fix for #55 again. One more case where an array was too small, but
probably worked due to word alignment.
Merge pull request #56 from xycaleth/master

Mainly little bug fixes and modview project conversion
Added IBIze (Mac modders rejoice!)
Fixed long upstanding server issues from ioq3.  Free server entitites BEFORE GAME_INIT rather than after too.
Killserver improvements
Merged configstring improvmenets from ioq3. (Don't send cs_primed)
Remove CPU detection code from mp
Remove memory checking code