update spanish traslation to reflect new materials feature options
Code cleanup in pie menu

Cleaned up hover logic and slice from x and y code duplication
(Best viewed without space changes)
Let shift-left-clicking in the middle of subpiemenus move back to the parent piemenu!
Actually fix the french translations (codepage borks yay) Thanks Nomade
Merge remote-tracking branch 'Liru/master'
Err closer to LL regarding shadows, however also fixed alpha face shadows to look like all other shadows.
Retain cubemap reflection on shiny faces while in shadowed, but don't bloom the sun reflection.
Avoid needless second pass on non-glow particles.
Added setting 'SHAlwaysSoftenShadows' to soften shadows when ssao isn't enabled. Removed a couple dead settings.
Merge remote-tracking branch 'lightdrake/master'
Merge branch 'master' of git://github.com/Shyotl/SingularityViewer
update spanish translations in strings.xml and floater_model_preview.xml files
Merge branch 'master' of https://github.com/DamianZhaoying/SingularityViewer
Remove hack for nvidia on osx.
Altered the deferred alpha fragment shader to handle alphamasking when drawing avatar hair/skirts. (Special handling for these two seems weird, considering all other mesh parts are also alphamasked.. It also prevents skirts from casting shadows. Future alteration may be desired.)
Kill a tiny bit of dead code.
Merge branch 'master' of git://github.com/Shyotl/SingularityViewer
Fix a render issue with Hightlight Transparent

The smoke texture is currently not applied to transparent objects.
This commit tweaks the red alpha overlay as a workaround for that.
Particle glow tweak excluded more faces from glow than intended.
Merge branch 'master' of git://github.com/Shyotl/SingularityViewer