XmlReader: close streams and readers
Merge pull request #788 from hneuer/stream

XmlReader: close streams and readers
Fixed stage clipping when using glViewport. Fixed clicking outside of stage.
Merge branch 'origin/master'
Changes
scene2d.ui Disableable interface.
Update README.md
purged xamarin backend, demo projects, tests
Add x86 build

It allows to execute application at near native performance on Android emulator
when using x86 system image, KVM enabled and GPU Acceleration.

don't forget to add this dependency in your project's pom.xml :

        <dependency>
            <groupId>com.badlogicgames.gdx</groupId>
            <artifactId>gdx-platform</artifactId>
            <version>${gdx.version}</version>
            <classifier>natives-x86</classifier>
            <scope>provided</scope>
        </dependency>
handle size error, consistent variable names
Merge pull request #791 from jrenner/select

handle size error, consistent variable names
Added a way to change the Assets loader base URL for some special cases, overriding the getPreloaderBaseURL() method.
Shortcut hit detection in WidgetGroup, since groups UI are normally sized to encompass all child actors.

http://www.java-gaming.org/topics/ui-mouse-detection/30896/msg/285894/view.html#msg285894
Merge branch 'origin/master'
ParticleEffect: Don't dispose external textures
Merge pull request #792 from VinceAngel/master

Added a way to change the Assets loader base URL for some special cases
scene2dui scroll bars can now flip left/right and top/bottom, added ScrollPaneScrollBarsTest to tests
format and alphabetize lists of test classes in test.utils.GdxTests

alphabetize for real now

remove scaffolding, fix fade
Merge branch 'master' of https://github.com/libgdx/libgdx
fixed up ant build to exclude monotouch, some simplifications