Print name of games / evaluator if error field of result is non-empty
New aliases start as explicitly non-primary
Some DBI cleanup
Remove the "all games" list, too long to be useful
Make game.exclude_from_stats false by default
Filter out SH actions that have already been taken
Allow entering builds / upgrades straight from the map
Allow taking power / special actions by clicking on the action icons

- Highlight possible actions with a green border.
Make the action markers just a bit bigger
Clicky-clickety on map for "connect"
Fix map clicking on Firefox (bad, bad Chrome)
Increase action space font size
Make the terrain wheel exactly same width as tiles
Line all game view elements at 1040px
Make the active hex borders a bit less obnoxious. Make faction info wider, to fix some firefox layout issues
Obsolete the old email system, whitelist the few games that appear to be using it
Always go through a menu for builds / upgrades / actions

Show costs / gains in the menu. Fix the UI cost computation for
TP upgrades in hexes with no neighbors.
Further improvements to map-based UI

Always show a menu of options, even when just one is used.
Show costs / gains next to the menu items.
Allow transforming + building from a single menu entry.
Highlight the spots that can be transformed, like is done for
everything else.
Don't highlight spaces that were transformed to a foreign color as valid build spaces
Don't suggest transform + build unless it's affordable

Also merge the 10 copies of the same code to canAfford().