server reads message from clients when they use msgpack
?
merge
forgotten file
Better handling of message types
Merge remote-tracking branch 'origin/gameengine' into server
Merge remote-tracking branch 'origin/master' into server
The client updates now the displayed direction, the remaining hit points, the remaining time, the pirating progression. #10
Changed the messages sent to include the message type. #16
Added the configuration option to change the server port in the GUI and the config file
beginning of support for the init phase
Merge branch 'master' into server
Cleaned some files, fixed the mercenary's vision
bugfix: the merc and spy team id were switched
Finshed: Initialisation phase fully handled on server side :-)
Merge branch 'master' into server
Fix occlusion comment error
Update character.py
Merge branch 'master' into server