Adding overload for SDL_LockTexture to allow IntPtr.Zero in the "rect" parameter. SDL documentation states that passing NULL for this value will lock the entire texture."
Forgot to save the file before pushing. Ugh.
Merge pull request #37 from babelshift/sdl-locktexture-allow-null-rect

Adding overload for SDL_LockTexture to allow IntPtr.Zero for "rect" parameter
Added SDL_GLcontextFlags enumeration.

The SDL_GLcontextFlags enumeration contains the values that are used in the SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, ...). This is required for enabling the debug or robustness OpenGL profiles.
Normalized whitespace (spaces -> tabs)
Merge pull request #39 from thefiddler/master

Added SDL_GLcontextFlags enumeration.
Remember trailing whitespace? Me neither.

Doesn't touch MiniTK.
Went with a good ol'
	% git ls-files | grep -v MiniTK | xargs -d "\n" -r sed -i 's/[ \t]\+$//g'
Fix BlitSurface, add BlitSurfaceScaled
AL_EXT_MSADPCM support