PortraitPanel Pack

Added a portrait panel which enables monolouge(/Dialouge?) with the
player. Now we can implement story and give the player some input.
Gravity! (Don't mean to much to me)

Gravity points and random movement added.
Still needs a bit of fixing on where the enemy is allowed to be. Right
now it can enter the players area and will most likely cause confusion
as to wheter you can touch it or not.
Code Cleaning

Fixed a lot with the cleaning around the inputmaster and conversation
classes. Still needs some polishing thouhg =/

Signed-off-by: CatEars <CatEars@gmail.com>
Explosions

Added explosions to the center of enemy deaths and synchronised the
enemy deaths better.
HeatSeekers

Homing missiles that target random enemy are now available
HeatSeekers

Tweaked the HeatSeekers to look better and enable target switching
HeatSeekers and heat seekers

Added HMI to heatseekers and restricted the use of them. A ticker has
been scheduled to replenish them slowly.
Gravity-schmexification

Put the values for gravity in a separate file.
Load is now done from TextLoader utility
Paintmaster,Ending and more Schmexification

Losing the game now has code and makes the ship explode onscreen. The
code inside the paintmaster was often writen twice so shortened it down
to paintXYZ()
GameOver

GameOver screen added

Signed-off-by: CatEars <CatEars@gmail.com>
Images

Added several images to the game. Made the HeatSeekers spin
Last update on Lapux, move to big computer instead