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Merge remote-tracking branch 'origin/master'
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Fix some nullptr exceptions when handling invalid node inventories
Fix missing find_path and line_of_sight
Replace c55.me links
Add Code::Blocks project and build files to .gitignore
Call m_menumgr->deletingMenu from quitMenu in addition to destructor

This fixes the bug where noMenuActive() keeps returning false after
closing a menu until the mouse is moved, rendering the keyboard
unusable (the_game calls input->clear() every frame when
noMenuActive() is false).
Delay deleting replaced textures (m_texture_trash)