core: audio_pygame support for seek and get_length from android mediaplayer

This is a part of https://github.com/kivy/python-for-android/pull/106

Testing with the following code::

```
from kivy.app import App
from kivy.core.audio import SoundLoader
from kivy.clock import Clock
from kivy.logger import Logger
from kivy.lang import Builder

root = Builder.load_string('''
BoxLayout:
    audio_pos: 0
    orientation: 'vertical'
    Label:
        text: str(slider.value)
    Slider:
        id: slider
        min: 0.0
        value: root.audio_pos
    BoxLayout
        Button:
            text: "play"
            on_press:
                root.sound.play()
                root.upd_pos()
        Button:
            text: 'stop'
            on_release:
                root.sound.stop()
                slider.value = 0.0
                root.upd_pos(stop=True)
        Button:
            text: 'seek to 20.0'
            on_release: root.sound.seek(20.0)
''')

class TestApp(App):
    def build(self):
        root.sound = SoundLoader.load('audio02.ogg')
        root.upd_pos = self.upd_pos
        return root

    def upd_pos(self, stop=False):
        if stop:
            Clock.unschedule(self.get_pos)
        else:
            Clock.unschedule(self.get_pos)
            Clock.schedule_interval(self.get_pos, 1./9.)

    def get_pos(self, dt):
        root.ids.slider.max = root.sound._get_length()
        root.audio_pos = root.sound.get_pos()

if __name__ == '__main__':
    TestApp().run()
```
[1]: https://github.com/kivy/kivy/pull/new/android_mediaplayer_seek_length