Core/Spells: Implemented additional conditions for spells that start cooldown after an event instead of after cast
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore.git
Core/Transports: Correct path generation for a few transports
DB/Cond: Prevent multiple spawns in vicinity

By @dr-j fixes #11128
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore.git
actualizando lista de actualizaciones 27/10/13