Testing stuff
Untest
Make reloading tools and vehicle essentials a bit more accessible
Add message for skill increases while reading
Merge pull request #49 from hovatterz/reading-increase

Add message for skill increases while reading
Add offset coordinate members to player class to support persistent view shifting.
Use new offset coordinates to adjust origin of normal draw() and look_around() operations.
Remove L as a default keybinding to free it up for view shifting.
Add new view shifting actions.
Add implementation for view shift commands.
Add default keybindings for cardinal view shifting commands.
Merge pull request #48 from Voker57/mapitemsdef

Make reloading tools and vehicle essentials a bit more accessible
tweaking silo roomgen

to avoid single room being walled off from the rest.
Initial rng '--seed' mechanism. From any string.

This only guarantees one sort of consistency: with the same input,
on the same system, and of course with the same character build,
on a new world, the state, including the overmap & starting location
should be identical.

good enough for benchmarking.
Merge remote-tracking branch 'dda/master' into bigness

Conflicts:
	mapitemsdef.cpp
part_info().power going through part_power

this makes engines with bigness actually have variable power.

also, bumping bicycles. because it's not fair that they have the
same wheels that cars have.