Added  timezone tracking, fixed game ids, showing correct game names, more.
Fixed the friend request flow. Now, when someone requests a game with a Facebook friend, the game is automatically created instead of creating an interim connection. When the Facebook request is made, the opponents Facebook id is captured. If that fb_id is not recognized in the database, then a user with that fb_id and name is created automatically. That is then the user account that the person will log into once they receive the request. Doing this allows the game play to flow more naturally. Users making the game requests can see the game immediately after they make the request. They can even make the first move while they wait for their opponent to join. Also, players can enter a custom name for the game when they send a request out to their friend.