build using gradle
.gitignore gradle build directories
remove unused import
don't depend on System.Collections.CollectionBase for it has been removed from newer .net profiles
prefer pattern matching over sequence of ifs and casts
test warnings are emitted for coroutine invocation from static context
prefer linq over loops
negative test for static coroutines (functions from non MonoBehaviour types are NOT considered coroutines)
test for static coroutine behaviour
support for static coroutines (fixes case #494362)
rename root project to avoid conflicts with src/UnityScript
introduce publish task to upload only projects depended upon by the 'default' configuration
all boo compilation tasks depend on the boo configuration
code gardening
all projects are published as part of the 'unityscript' group
publish UnityScript.Lang version retargetd to wp8
UnityScript.Lang depends on Boo.Lang
dependency on RetargetAssembly:0.2.0
Merge branch 'master' into unity-trunk