changing 3DModelLoader addon to work with OpenGL ES
adding Android example for ofx3DModelLoader
Merge branch 'develop' into feature-android3DModelBuilder
1. Made getRealExternalStorageDirectory static and public.
This way you can use this method in your application as well if needed.

2. Changed the dataPath location to the proper storage location.
According to the official developer guide, files written to the external storage should be placed in: /Android/data/<package_name>

More information can be found in the Android guide: http://developer.android.com/guide/topics/data/data-storage.html#filesExternal section Accessing files on external storage

This will also help to keep the SDcard clean and prevents assets from being indexed as /Android/data usually contains a .nomedia file.
initial commit of accelerometer example
initial commit of ofxAndroidLaunchBrowser implementation
added http check to url of ofxAndroidLaunchBrowser
update project generator simple
added gitignore fix for project generator submodule
Merge branch 'develop' of https://github.com/openframeworks/openFrameworks into feature-ofxAndroidLaunchBrowser
Merge branch 'develop' of https://github.com/openframeworks/openFrameworks into feature-ofxAndroidLaunchBrowser
adds Android and iOS to ofLaunchBrowser() function
modifies url check in ofLaunchBrowser()
fixes formatting of #ifdefs in ofLaunchBrowser()
Merge branch 'develop' of https://github.com/openframeworks/openFrameworks into feature-androidAccelerometerExample
Merge branch 'develop' of https://github.com/openframeworks/openFrameworks into feature-ofxAndroidLaunchBrowser
Merge branch 'develop' of https://github.com/openframeworks/openFrameworks into feature-androidAccelerometerExample
makes changes to reflect latest ofxAndroid updates
fixes check for lower-case http/https in ofLaunchBrowser()
Made the array of possible SDcard locations private

Added a check to see if the old data location exists. If it does, data will be moved to the new storage location.