Visual studio 2013 project
Tags and Barcode added
component system based architecture ongoing
Compile but crash
Some fix, still crash
Tag removed
Engine working : todo : system integration
Entity creation modified
System integraton debut
Hash function for homemade SmartPointers
Pubsub pattern modified -> still some work to fix it
New pub/sub version
Debug tests removed
System integration in scenes
System update and subscription effective
Some unimportant tests
Time diffusion modified + Rotation system fixed
RotationForceSys renamed and systems init at creation
System collection sorting overridable
Sketch of mesh renderer system