issue #2772: Optimize Armature logic , add blend Type supported
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-html5 into Armature
issue #2772  add getPositionX and getPositionY for PhysicsSprite
issue #2772 remove CCPhysicsWorld.js
issue #2772 add collide for Armature
issue #2772 add async load for Armature
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-html5 into Armature
issue #2772 move directory CCArmature to CocoStudio
closed #2772: fixed some bug for Armature
issue #2772 merge develop
issue #2772: delete CCShaderNode.js
issue #2772 Optimize javascript code for Armature
Closed #2795: Fix a bug of cc.Node that nodeToWorldTransform returns wrong value on Canvas Mode and refactor menu_nodes's codes for performance.
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-html5 into Iss2795_FixNodeToWorldTransform
Merge pull request #1120 from dingpinglv/Iss2795_FixNodeToWorldTransform

Closed #2795: Fixed a bug of cc.Node that nodeToWorldTransform returns wrong value on Canvas Mode and refactor menu_nodes's codes for performance.
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-html5 into Armature
fixed #2772 fixed transform bug for Armature in canvas model
fixed #2748: Fixed some bugs about progress
Merge pull request #1121 from xingsenma/progress

fixed #2748: Fixed some bugs about progress
issue #2772 	optimize updateOffsetPoint