Fixed bug w/ CSS.
Better Engine.io ip/port handling. (for local and prod. deploys)
Fixed bug w/ tile loading.
Configuration changes.
Cutting version 8. Something is broken though, so will release again soon.
Merge branch 'master' of github.com:americanyak/CivicSeed

Conflicts:
	client/css/profiles.less
	client/static/assets/game/1359472132275.css
	client/static/assets/game/1359472132275.html
	client/static/assets/game/1359472132275.js
	client/static/assets/game/1359484335917.css
	client/static/assets/game/1359484335917.html
	client/static/assets/game/1359484335917.js
	client/static/assets/game/1359518994751.css
	client/static/assets/game/1359518994751.html
	client/static/assets/game/1359518994751.js
	client/static/assets/main/1359472132277.css
	client/static/assets/main/1359472132277.html
	client/static/assets/main/1359472132277.js
	client/static/assets/main/1359484335919.css
	client/static/assets/main/1359484335919.html
	client/static/assets/main/1359484335919.js
	client/static/assets/main/1359518994752.css
	client/static/assets/main/1359518994752.html
	client/static/assets/main/1359518994752.js