Render code cleanup, simplified main()
Profiling optimizations, faster palette lookups
Add gamestate.go
Updated build steps for OSX with XQuartz requirement and SDL fix
Updated build steps for OSX with XQuartz requirement and SDL fix
NMI was being fired regardless of enabled state
Sample only needs to be computed when actually sending it to the buffer
Major performance boosts
Update video.go
Faster palette reads for sprite tiles
Merge branch 'master' of github.com:scottferg/Fergulator
Refactor emulator core into importable library
Use a callback for audio instead of a channel
Update README.md
Memory is a slice
Handle file loading from implementation, not the library
Merge branch 'master' of github.com:scottferg/Fergulator
Refactor to load romfile from main()
Fix crash on Punch Out
MMC5 (w/ broken IRQ)