Switched to using getCurrentPlayerID() instead of turn_player_id, configured the history window to have a max number of lines so the game doesn't lag.
Added LimitLinesDocumentListener.java
Work in progress
Almost done breaking up Game
Finished with creating GameData
Actually finished with creating GameData
Merging
Changed to-do
Organized things into packages
Renamed Skynet to RandomBot, BurghBot to DumbBot. Implemented RandomBot, attacking is untested. Put expondent and delta of BotSpeedPanel transformation functions into their own variables.
Changed BotSpeedPanel transformation function. Now has four parameters.
RandomPlayer is working.
Ready for master mergin'