Fix filteration
Remove unnecessary updateSurfaceScreenOn call.

review.cyanogenmod.org/#/c/34757/1/media/java/android/media/MediaPlayer.java

This change stops updateSurfaceScreenOn() from being called one time
right after another. It's called at the end of stayAwake(boolean awake),
which is called right before updateSurfaceScreenOn() in release().

Change-Id: I9647bbca30834f918f3d62f88377ddff7406bdf0
Signed-off-by: DHO <DHO@dho.im>
Fix a programmatic smooth scroll bug

Bug: smoothScrollToPosition() stops at child view of which height is
higher than list view itself.

Change-Id: I695ca9db4c706aa7f365967dd3916f9a01917346
Signed-off-by: Yongyi Li <yongyi.li.cn@gmail.com>
remove hardcoded -fno-strict-aliasing from F/B/core/jni

need to test if it causes bugs.  it builds fine.

Change-Id: Ie20868922d13396d8aaf984424ac0255c0b75a68
Allow the theming of packages with uppercase letters

Change-Id: I559ac5a50d463296e54e292cfbae9312a0e15352
Fix potential deadlock between LockScreen and WindowManagerService

If LockScreen is enhanced using SurfaceView/GLSurfaceView,
deadlock problem between LockScreen and WindowManagerService
can occur because of IWindow.resized() callback.
And it must lead to watchdog and reset.

IWindow.resized() callback is one-way function so calling resized()
callback of a remote IWindow object is never blocked.
However, calling resized() callback of a local IWindow object
(LockScreen is running on the same system_server process)
is always blocked until resized() callback returns.
Because resized() callback of SurfaceView/GLSurfaceView can lead to
WindowManagerService.relayoutWindow() call, deadlock can occur
between relayoutWindow() and performLayoutAndPlaceSurfacesLockedInner().
(Both functions need locking mWindowMap)

So this patch simulate one-way call when calling resized() callback
of a local IWindow object.

Change-Id: I2a6a5c74ed22d8e6b7a3bea3424ff2879d227105
Signed-off-by: Sangkyu Lee <sk82.lee@lge.com>
Always use force

Change-Id: I117a10eba704d229b1fb22c6655b5086d6dd2136
Revert "Allow the theming of packages with uppercase letters"

This reverts commit e32314b95d7d02e02a882ee1d855ea5995957f55.
Fix HSPA+ Toggle
Revert "Fix regression in ListView click handling"

This reverts commit 847be7445e15851c460bf381d7083c443d8d6144.
Revert "Ensure running mTouchModeReset when AbsListView is detached"

This reverts commit a607223f34d436619132597bc0174223a6611bbb.
Revert "Always use force"

This reverts commit a450cbbb7db5de0624ce93abf07b5f237ccf7c90.
Framework: CustomToggle [WIP]

Early Early Early stages.
Probably going to need A LOT of help here.

Also, Yes.  You're ALL being kanged <3

So far...SteveSpear426.
More WILL Follow.

PS4: Thanks to SteveSpear for Finding My Derp.
PS6: Fix States && LongClick Logic
PS7: Whoops.  Let's pretend PS6 never happened.
PS8: Added Some Options / Fixed State at Boot (maybe)
PS9: Actually set at boot (per option)
PS10: Option to Change Action Logic
PS11: More Options
PS12: Set On Boot Fix For "Basic" Toggle
PS13: Bothering me.  I'll get digging this weekend...
        Just a quick avoidance of runnable if not
        needed.
PS14: Refactored to follow the new NavBar UI in ROMControl.
PS15: commit message derp.
PS16: Rebase against dependcies
PS17: CustomState presists across death
PS18: Derp
PS19: Spacing errors
PS20: Rebased
PS21: Revise Option Default Per RC Update

Change-Id: I80f157d1a8d68ad0b21028aa7d730025e2ceea04
Foolin' kids since 90's
Update strings.xml

fixed.now?
Derp Awesomeness
Merge pull request #25 from RunToParis/patch-1

Update strings.xml
NavRing: fix icon size

This will add some icon resizing if the app icon is
bigger than the standard icon for the divice density.

Change-Id: I1a816eccd3c77158a0c9c7631c3a7334b4fb3c24
Signed-off-by: Dirk Rettschlag <dirk.rettschlag@gmail.com>
Merge branch 'jellybean' of https://github.com/XYAOSP/frameworks_base into jellybean