tilemap supports XML layer format
the latest develop code merged
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into tilemap_plain_xml_format_support
added _currentTileIndex member to TMXLayerInfo
removed extra _currentTileIndex
more clean up
new dynamic TTF label stuff
start integrating FreeType for font rendering
ready to integrate FreeType
libfreetype for iOS and Mac

libfreetype for iOS and Mac
Merge remote-tracking branch 'ricorigin/freetype' into developNewLabel

Conflicts:
	cocos2d_libs.xcodeproj/project.pbxproj
library compiled without bzip2
use freetype
Merge remote-tracking branch 'ricorigin/freetype' into developNewLabel<<<<<<< HEAD
=======

>>>>>>> origin
some more work on freetype
small API changes

::create()
and const chars
new stuff for FreeType
refactor CCImage and CCTexture2D
rendering using free type. This commit is a work in progress and should NOT be used
Merge https://github.com/cocos2d/cocos2d-x into 2345