Making low-level data types 3D-compatible.
Allows a system that is mapped asynchronously to run.
Adds the ability to add listeners to a mapped collection after it's been instantiated.
Enables CollectionListeners to be defined after the systems and collections have been instantiated and started.
When collection listeners are added to an already existing collection, run onEntityAdded for every current collection entity.
Cleanup BitmapTextExample
Updates context structure in order to facilitate asynchronous configurations.
Add ability to instantiate CommandVoid instances via CommandMap.
Changes nature of Color to reflect that I'm now working in OpenGL paradigm.
Add clone functionality to Color class.
Refactoring how touch interaction works to work with the OpenGL setup.
Interactivity tweaks and Color modification
Add utility method to Delta.hx
Enabling proper Tween delays.
Misc tweaks.
Fix Delta.toString()