code/game/objects/items/robot/* lowercase pass
NOTE: vision modes have to be proper.
FIXED: inconsistencies with stack item names.
CHANGE: stacks are gender = PLURAL by default because it fits.
code/game/object/items/weapons/* lowercase pass
code/game/object/structure/* lowercase pass (start)
Merge branch 'master' into ItemNameFixingRound3
Added reindeer hats for humans and corgis
Removed incorrect speak, changed see and hear emotes
Changes mime abilities into spells. Admins can now give these from the 'give spell' menu. Unlike previous mime abilities, these are not transferred when a mime is cloned.
Fixes AI seeing the name of the person who speaks over radio using a voice changer.
Changelog for the last couple of merged pull requests.
Merge pull request #2112 from Giacom/changelog2

Changelog for the last couple of merged pull requests. Insta-merge please.
The speed variable of Linda now is a lot prettier
 * Syringe gun projectiles will now display a message when the shots are deflected by the THICKMATERIAL flag.
 * Fixes the space helmet not having the flag.
 * Fixes various coverall armour not having the THICKMATERIAL flag.
correct paint can names and plural status, corrected pill box names, corrected lockbox names.
 * You can now move out of sleepers by moving.
 * Made the sleeper Del() eject it's contents.
Fixed #1830 Monkeys now have a resist button on their HUD.
Fixed #1572 You can no longer farm infinite fire alarm electronics.
Squashed recent changelog.html
Adds fingerprints to a bunch of stuff. De-texts computer build paths.
Fixed #1119 folding boxes updates sprites properly
Merge pull request #2123 from Jordie0608/lemonsquash

Squashed recent changelog