Added a new temp graphic as a backgroundframe behind the pupils you can choose in Level to the reposetory
added a MenueBar in Game from which Pupils in future can be selected to be placed
MenueButtons are can now be used via Mouse
added a Texture for an invisible Cursor; which is now being loaded and filed correctly in the logfile
Restructured theHandling of Keyboard keys
Clicks on the chosen pupil in game is now detected correctly
In Game a Pupil can now be chosen to place on the field and Sprite at the postion of the mousepointer changes texture
Deleted some not wrog copyrightstatements at the beginning of each file created automatically by XCode
Rewrote the management of sprites. Now it is done with lists, all the old funcionality is there and even more because it is much easier to add units from now on.
Changed Logfile behaviour, so events get protocolled but with a neutral color in the Logfile table
More Logfile polishing
Pupils can now be placed on the gameground;atm just one type of pupil
Pupils can now be placed, collision works