- Allow negative force for A_RadiusThrust.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@4187 a95907f1-e10c-0410-b46f-9e587ccb1026
- Added flags SXF_CLEARCALLERTID, SXF_MULTIPLYSPEED, and SXF_TRANSFERSCALE for A_SpawnItemEx.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@4188 a95907f1-e10c-0410-b46f-9e587ccb1026
- Use a missile's MaxTargetRange property as the range for P_AimLineAttack() inside P_SpawnPlayerMissile().

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@4189 a95907f1-e10c-0410-b46f-9e587ccb1026
- Make teleport fogs target the teleported actor.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@4190 a95907f1-e10c-0410-b46f-9e587ccb1026
- Added spawnofs_z parameter to A_RailAttack and A_CustomRailgun.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@4191 a95907f1-e10c-0410-b46f-9e587ccb1026