Commit properly working level importer (from .txt) without immense lag. Moving it back to Level class now but commiting to make sure this version stays saved anyway.
Move the map loading back to Level class. Working with a steady 300 FPS (cap is still at 30).
Add missing change in last commit.
Gameobjects are now properly loaded into Game class again. For some reason collision causes an assert saying the vector subscript is out of range but I will figure that out tomorrow on laptop at school (hence I'm still pushing it).