Reworked Briefing Room Feature (mission based JA2) (by Jazz)
- Briefing room feature must be enabled in ja2_options.ini (BRIEFING_ROOM)
- Briefing room can be accessed from the laptop. Enter key "SN5631" and then click the exit button

- see: http://www.bears-pit.com/board/ubbthreads.php/topics/327839/Reworked_Feature_Mission_based.html#Post327839
- see: https://ja2svn.dyndns.org/source/ja2/trunk/Documents/1.13%20Modding/Modding%20Examples/Briefing%20Room%20Modding.txt


git-svn-id: https://ja2svn.dyndns.org/source/ja2/trunk/GameSource/ja2_v1.13@6573 3b4a5df2-a311-0410-b5c6-a8a6f20db521
New Feature: Externalized Enemy taunts (by anv)
- Taunts will be shown in the tactica log, once enabled (TAUNT_SHOW_IN_LOG = TRUE)
- Enemies will randomly choose their taunt from an pool of applicable ones
- All taunts can be stored in TableData/EnemyTaunts.xml
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/327830/Externalised_taunts.html#Post327830


git-svn-id: https://ja2svn.dyndns.org/source/ja2/trunk/GameSource/ja2_v1.13@6575 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- New Feature/exploit enhancement: enter hostile sector with helicopter and land mercs anywhere (see http://www.bears-pit.com/board/ubbthreads.php/topics/327879.html#Post327879)
- MP entry points are now much more and scale with mapsize

git-svn-id: https://ja2svn.dyndns.org/source/ja2/trunk/GameSource/ja2_v1.13@6576 3b4a5df2-a311-0410-b5c6-a8a6f20db521
Fix: included <cmath> in case std::sqrt is unknown

git-svn-id: https://ja2svn.dyndns.org/source/ja2/trunk/GameSource/ja2_v1.13@6577 3b4a5df2-a311-0410-b5c6-a8a6f20db521