add path and path_mov trace facilities
add initial version of path based movement gen
add function to check if a value is a valid position
add support for core based world specific settings (if available)
fix invalid function description
fix bug movement target lost on combat state switch
preserve p_movement data on switch to fighting mode too
add preservation of path movement values due to load unload of mob
add support for position targets
fix teleporting into solid ground on "big" mobs
add support for functions in rightclick button name
add support for transfering permanent data to movement gen initialization
add support for user defined state group
add support to specify path for mob by rightclick handler
add additional information to rightclick debug info
add patrol support for guard