msm_fb: call complete for no_update timer after power flag is set

In Suspend case, after we complete for no_update timer and before
we set power down flag to false we might recyle the CABL sequence
which might cause do_hist to fail till resume

CRs-Fixed: 434491
Change-Id: I51f9f0d9edb26c7671d44162f55c01acdde8f3d7
Signed-off-by: Kalyan Thota <kalyant@codeaurora.org>
msm: display: Fix composition issues when framework rebooted in suspend.

Currently, if framework is rebooted while in suspend mode, borderfill
is not unset due to which MDP composition can not be enabled. This patch
fixes the issue.

Change-Id: I8b671eccedebf2bb08724cf2d284d4ab27a71360
Signed-off-by: Vishnuvardhan Prodduturi <vproddut@codeaurora.org>

Conflicts:

	drivers/video/msm/msm_fb.c

Signed-off-by: Naseer Ahmed <naseer@codeaurora.org>
msm: display: panel recovering from suspend

In suspend state, fb_open cannot turn on panel, need save this info
for resume.
In suspend state, blank setting needs be cached to be used at resuming.

Signed-off-by: Ken Zhang <kenz@codeaurora.org>
msm: display: increase fence timeout

Increase timeout value to 900ms to allow
gfx engine to render longer.
When sync_fence_wait fails, need not put fence as
it will be handled outside the loop.

Change-Id: Id4caff55c9f99c48e5f87a85d30fe4c8c0cd65e7
Signed-off-by: Ken Zhang <kenz@codeaurora.org>
msm_fb: Update MDP fence wait behaviour

The current fence wait times out too early in cases where the GPU
is under a heavy workload. Change this behaviour to warn and wait
for a longer time for GPU to complete it's work.

Change-Id: I8b20c22733a77c1aaea4a1fd1e4daaa14b5ec2fd
Signed-off-by: Naseer Ahmed <naseer@codeaurora.org>
msm_fb: display: check active queue before signal timeline

This patch make sure active queue is not empty before signal
timeline.

Crs-fixed: 453745
Change-Id: I450c0923a67bdc90d06249e3ba83edb0b3b4b319
Signed-off-by: Kuogee Hsieh <khsieh@codeaurora.org>
msm_fb: Check for panel power on after Unblank.

In Overlay_play , panel power on check was at wrong place
it has to be after Unblank.

Change-Id: If910f83ef57499b5f771bc7d3d1bdfa814d5c019
Signed-off-by: Kalyan Thota <kalyant@codeaurora.org>
video: msm: Send ETIMEDOUT on update-notify timeout

Send the ETIMEDOUT errno when the update-notify wait_for_completion times
out. This is required to be able to properly handle the different failure
cases in the functions that use the update notify ioctl.

Change-Id: I0e46b0b0c89f6b2e5beb3fc0ed18ebbb75dfa434
Signed-off-by: Carl Vanderlip <carlv@codeaurora.org>
Signed-off-by: Pravin Tamkhane <pravint@codeaurora.org>
msm: mdp: Increase base fence timeout

The earlier value of 1 second caused unnecessary warnings on
heavy workloads by the GPU.

Signed-off-by: Naseer Ahmed <naseer@codeaurora.org>
msm_fb: display: fix fence fd list be put twice

msm_fb_wait_for_fence() will put fence fd list if sync_fence_wait()
failed. After that same fd list wil be put one more time. This
cause a fd put twice and cause system crash at the time fd
was closed.

Change-Id: If6a358e051c98841e34c23d81098243003ef0836
Signed-off-by: Kuogee Hsieh <khsieh@codeaurora.org>
[ARM] msm: call video start function

Signed-off-by: Iliyan Malchev <malchev@google.com>
msm: mdp4: Fix unbalanced mutex
msm_fb: display: check base layer pipe at irq handler

Change-Id: Ib188d575044f5479672503508042c8c1e9c759c4
Signed-off-by: Kuogee Hsieh <khsieh@codeaurora.org>
Signed-off-by: Naseer Ahmed <naseer@codeaurora.org>
msm: mdp: vsync waitqueue for lcdc and dtv interfaces

This is a follow up commit to "msm: mdp: Use a waitqueue for
vsync notification". DTV and LCDC changes were not made on the
earlier commit.

Signed-off-by: Naseer Ahmed <naseer@codeaurora.org>
msm: mdp: Wait unconditionally in internal vsync waits

Do not wait for timestamp to change for internal waits as the
waitqueue can be woken up from places where the vsync timestamp
doesn't change.

Signed-off-by: Naseer Ahmed <naseer@codeaurora.org>
msm_fb: display: initialize dmap_comp before wait4dmap

blt_wait flag will be set when both two writeback buffers
are used. In this case, kickoff can not be proceeded until
next dmap_done to release writeback buffer. This patch
initialize dmap_comp before wait4dmap to make sure
wait_for_completion is enforced.

CRs-fixed: 448168
Change-Id: I64f2ad599b18f9d8b346c41a55829c564fcced0b
Signed-off-by: Kuogee Hsieh <khsieh@codeaurora.org>
msm_fb: display: remove extra dmap irq disable

irq enable and disable need to be called symmetrically.
Remove an extra dmap irq disable call.

Signed-off-by: Kuogee Hsieh <khsieh@codeaurora.org>
Signed-off-by: Naseer Ahmed <naseer@codeaurora.org>
msm_fb: Load RGBA logo image if it exists

Stock assumes init does this, but our init only knows how to deal
with 565
msm: msm_fb: remove mmio access through mmap

Disable access to mm io and add
appropriate range checks to ensure valid accesses
through framebuffer mmap. This prevents illegal
access into memory.

CRs-Fixed: 474706
Change-Id: If25166f2732433ef967e99c716440030b567aae9
Signed-off-by: Manoj Rao <manojraj@codeaurora.org>

Conflicts:

	drivers/video/msm/msm_fb.c

Signed-off-by: Ajay Dudani <adudani@codeaurora.org>
msm: display: reset vsync state when display is turned on

In the case that vsync ctrl is unbalanced, vsync IRQ is cleared
in suspend,  vsync cannot be enabled after resume.
Clear the status when display is turned on

CRs-fixed: 449155
Change-Id: I5ecf23053b60d1fbd91f042758d67d39c83ab444
Signed-off-by: Ken Zhang <kenz@codeaurora.org>