first osg test
moved sources to source/
add nearly empty world drawable..
simple manual drawing working

no shaders yet. alternatively with osg primitives for drawing
simple shader working
Oh Yeah! PhysX Is now inside the Project and inside the Makefile. The FindPhysX.cmake file is used to find PhysX in Standard Locations and looks for PHYSX_ROOT as IncludePath. Use it to define the root directory of you installation and add Dynamic Libraries to your PATH (Like we did with OpenSceneGraph). I hope the three hours were worth it.
Created skeleton for Physics Wrapper ... if they are not needed in the future, we can still reuse the standard initialization code.
Linking the libs does work now properly.
As I had no access to Karstens game loop, I wrote an own for my Physics test and tried to wrap it into a class. Tried. A error occured that would cause a segmentation fault. Comment The three new Lines in Main in to see the changes. (Has to be a meta-error as the game loop worked with global variables ... and yes, this "std::thread t(&Game::loop, this);" is a valid way to call a member function in a separate Thread.)
Found the mistake. The game wrapper runs a separate thread for the physics as the openscenegraph-viewer seems to be a blocking call. The interface is idiot proof but I plan to use reference counted pointers.
Smart Pointer in action. Functionality stayed the same. BUT I USE SMART POINTERS FOR THE FIRST TIME!!! (In a real program)
Doxygen runs now within Project directory using `doxygen Doxygen.cfg`. Accessing the generated physics Object from game is now possible.

Try Doxygen .... It's fancy ;)
New Makefile and comments in game.h
Reverted Shared Pointer ... See general style decisions in pad.riseup
Doxygen doucmentation ... looking fancy now ;)
Execute the Show_Doxygen_Documentation.bat to generate the doxygen HTML documentation and open it up with default program for HTML files.
Doxygen configured to be fancy. Game class has option be threaded but can also be blocking.
close ugly window.
change the use of program/uniforms a bit

Do not hold ref ptr on program, as it gets passed to state set
Merge branch 'osgTest' of https://github.com/lanice/elemate into osgTest