Add BlockDropper for diff visibility
Implement Dropper interface. Adds BUKKIT-3750
Cleanup and rework physical interaction events. Fixes BUKKIT-3686

Currently when dealing with physical interactions with pressure plates
and tripwires we immediately block their activation as soon as a single
entity involved has their event cancelled. We also fire events whenever
an entity intersects the block a wooden button is in even if they aren't
actually pressing it. To correct this we move the button interaction to
the correct place and modify all three to only block the activation if
every entity is blocked from using them instead of just one of them.
ANSI color codes now reset text attributes. Fixes BUKKIT-3508

The client resets all formatting after a color code is received, but currently the ANSI codes do not, and so the console does not accurately reflect the appearance of the formatted text. Instead, the ANSI color codes are now set to reset all text attributes.
Fire VehicleEnterEvent for loaded chunks only. Fixes BUKKIT-3831
Add check for Thorns damage - Fixes BUKKIT-3505

Make CraftEventFactory check the translation string to see if it is "thorns".
The translation string is a bad solution, but it's frankly the best way
we have available to us right now.