Added instancing of static meshes.
Made some performance fixes (HasBillboard()..)
Terrain no longer initialized its buffers.
Fixed crasch with terrain.

Signed-off-by: Markus Tillman <reetopps6@hotmail.com>
Merge branch 'master' of https://github.com/Malow/NDYGFX

Conflicts:
	NDYGFX/Source/DxManagerRender.cpp

Signed-off-by: Markus Tillman <reetopps6@hotmail.com>
Added new shader reload

Signed-off-by: Markus Tillman <reetopps6@hotmail.com>