Game screen layout added
Simple shapes added
GlSurafce view created
Simple GLrenderer created
GameActivity created
Simple GL renderer with spinning triangle added
 - frame independent move added
 - gl view in fullscreen mode
removed textview form game view
Accelerometer support for moving triangle
simple sprite animations with movement added
Scrolling background added
animated tornado added
moving tornado with phone tilt added
resources updated
TextureLoader class added
common class for texture based objects added
common class for texture based objects added
Housekeeping and refactoring:
 - better game architecure added based on one presented in (Begining Android Games 2nd edition book):
   x) Interfaces created for file i/o
   x) Interfaces created for audio, music sounds
   x) Interfaces for input created Single touch, multi touch, accelerometer, compass
   x) Implementation of file io
   x) Implementation of audio, music, sound
   x) Implementation of input handling
   x) Interfaces for Game Screen created
   x) Interfaces for Game Created
   x) Implemenation of Abstract game created
   x) Implementation of Simple Screen created

 - removed unnecessary activity from manifest
More houskeeping
 - veritces class added
 - new more examples on screens added
 - manifest modified
 - cyclone model added
 - texture class added
Multiple moving textures example added
FPSCounter added
Removed MultiTouchHandler
Vector2 class added
Simple example with physics added
Housekeeping part 2:
 - moved classes to new and other packages

New parts:
 - improved vertices class
 - sprite batchong added
 - textureregion added
 - animation added
 - activity for selecting examples added
Logger prints and comments added
Initial gameplay added
cyclone sequence added
Displaying text
score counting
level transitions
pasue/resume handling

1st playabe game edition :)
Sounds added (currently in random manner)
Explostion and target textures added
displaying and updating targets added
removed unused variables fro massets
updated logic
jewels, targets added, settings added
vibrations enable/disable
logic improvemets