RC lockscreen rework WIP

Patchset 1: Lockscreen targets
            remove unsed strings and arrays

To do move to main headers and move all the lockscreen stuff in
I'm thinking viewpager similar to PC. Imput is welcome.

Pacthset 2: First phase of moving stuff to new ui. Layouts need work.
            Concept is similar to Navring moving to switches inside
               the target layout. Only see titles and switches clicking
               the title brings up a message box with the summary explination
            lot of work still need to be done.

Patchset 3: clean up layout for port, and adjust helper texts to help the users
            a bit more.

Patchset 4: Made Long press challenge default to on, No need for a prefernce.
            Moved quick unlock to Settings... left it in here since this whole
              fragment is on its way out anyway.

Patchset 5: Add ids to layout-land so it doesn't fc. Layout still needs work though.

Patchset 6: fix longpress switch not updating the dialogs right away.

Patchset 7: Added lockscreen text color to new ui.

Patchset 8: rebase and removed old fragments and moved new frag to main headers

Patchset 9: add/fix layouts.

Todo:
- Refactor all layouts to use RelativeLayouts instead of LinearLayouts.
- With the new layouts it is not necessary to hide the options in landscape
mode.

Change-Id: I8729a7d47f0b65c7118a5c2f5757498c01d140e2
Merge remote-tracking branch 'aokp/jb-mr1' into jb-mr1