Changing utility method isInFocus() to hasFocus() and making it protected.
Using this method in one place it was missing, which gets TextBox working again.
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
Fixed issue with MODULATE_COLOR in colored shader.
Added script-friendly versions of Camera::project.
Exposed gesture events to script.
Updated lua generator to remove GP_ERROR call when encountering unknown enumeration values while converting to/from script.
Re-generated LUA bindings.
Merge branch 'next' of https://github.com/blackberry/GamePlay into next

Conflicts:
	gameplay/src/lua/lua_ControlListenerEventType.cpp
	gameplay/src/lua/lua_ControlState.cpp
Merge pull request #991 from sgrenier/next

Minor fixes
Changed the encoder to ignore the 1 key frame animations that blender exports
Merge pull request #990 from ablake/next

isInFocus() becomes hasFocus()
Merge pull request #993 from dgough/next

Changed the encoder to ignore the 1 key frame animations that blender exports
Bugfix -- touch events were not always propagating on mobile.
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
Merge pull request #994 from ablake/next

Bugfix
Merge remote-tracking branch 'upstream/next' into next
Remove simulated accelerometer on desktop. Use keys in longboard sample. This is part 2 of #835.
Merge pull request #996 from kwhatmough/next

Remove simulated accelerometer on desktop. Use keys in longboard sample....
Tweaking the sample browser theme a bit.
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
Merge pull request #997 from ablake/next

Minor tweaks to the sample-browser theme.