Testing out NPC movement.
Fixed double SpeechResponse triggering

Was caused by binding events to global event holder rather than the local
entity. Also, events needed to be unbind-ed.
Merge branch 'donkey'
Improved npc move function.
Added info box - buggy still trying to position it

Commented a ton, reorganized a bit too.
Merge branch 'master' of https://github.com/dogpantz/bullypsa

Conflicts:
	src/game.js
Renamed npc move function and removed binding method.
Improved Fader

Cleaned up component, fixed partial fading issue.
NPC moveTo now uses speed settings.
Fixed parital fading issue on the right side.
Fixed fader cutoffs

Increased size of fader and x-position
Merge branch 'master' of https://github.com/dogpantz/bullypsa

Conflicts:
	src/components.js
Merge branch 'donkeyMoveTest' of https://github.com/dogpantz/bullypsa into donkeyMoveTest
Fixed animation speed-up

Stupid issue, need to stop animation before unbinding EnterFrame
Added all of Girl Story dialog
Fixed emotes in Progression bug

Wasn't putting them in an array...
Updated
Added recursive full movement to _patrol in npc.
Prepping npc patrol method for arrays.
Merge branch 'master' into donkey