Create AlternativeBoard.java

This seems to work just fine - I am going to finish by implementing the broadside moves this afternoon.
In order to play enter for every move:
the x-coordinate of the last marble [confirm with enter]
the y-coordinate of the last marble [confirm with enter]
the x-coordinate of the direction [confirm with enter]
the y-coordinate of the direction [confirm with enter]

PS: the coordinates start with 0|0 in the upper left corner and go to 8|8 in the bottom right
I think that's it from me. Now start work on AI and GUI
Merge pull request #9 from Te4ko/master

Board.java
Update AlternativeBoard.java

Completed - everything works:

you have to enter b for broadside or l for line moves
if you choose l:
enter x-coordinate of last marble in the line [enter to confirm]
enter y-coordinate of last marble in the line [enter to confirm]
enter x-coordinate of direction [enter to confirm]
enter y-coordinate of direction [enter to confirm]

if you choose b:

1.enter x-coordinate of top-left marble in the line [enter to confirm]
2.enter y-coordinate of top-left marble in the line [enter to confirm]
3.enter x-coordinate of direction the line is pointing in [enter to confirm]
4.enter y-coordinate of direction the line is pointing in[enter to confirm]
5.enter x-coordinate of direction the line is moved in [enter to confirm]
6.enter y-coordinate of direction the line is moved in[enter to confirm]
7.enter number of marbles moved [enter to confirm]
Merge pull request #1 from OOP-Tutorial/master

dasdasdsa
asd
Final version of methods I hope some minor changes will be made though
Merge pull request #10 from Te4ko/master

Board
yet to fix select
Merge pull request #11 from Te4ko/master

Board
fixed move and push rules
Merge pull request #12 from Te4ko/master

Board
Draws a board,badly
Create Trainer.java

First sketch of a genetic algorithm to optimize the AI weights.
Still has some errors in there... .
Create Candidate.java

Class representing one possible weight distribution for the AI.
Create Random.java

Randomized AI.
Update MiniMax.java
Update AlternativeBoard.java
Merge pull request #2 from OOP-Tutorial/master

Gettingstuff
trying out the draw class in a very dumb way and fixed the most retarded error ever in board...