Tweaked CG_AddRadarEnt and CG_AddBracketEnt as Ensiform suggested, after I noted some issues in VS' code analysis.
Corrected a few potential buffer overruns that might be caused by some nefarious server mods...
Commented out some derp "if(0 && ...)" checks in the code
Fix overflow in CG_ParseTeamInfo from ioquake/ioq3/cde5fcfb
Merge branch 'master' of https://github.com/Razish/OpenJK