Refactored GridScene and added new characters; they still need resizing
Added LevelRecord files to most recent project
Continued work on UI
Score and timer boxes and labels are displaying and in the correct places!
Refactoring and health bar/level stuff.
Merge remote-tracking branch 'origin/Alden' into jason
Merge branch 'Alden' into jason

Conflicts:
	LinEqGame/LinEqGame.xcodeproj/project.pbxproj
	LinEqGame/LinEqGame.xcodeproj/project.xcworkspace/xcuserdata/cs121.xcuserdatad/UserInterfaceState.xcuserstate
	LinEqGame/LinEqGame.xcodeproj/xcuserdata/cs121.xcuserdatad/xcdebugger/Breakpoints_v2.xcbkptlist
	LinEqGame/LinEqGame/GridScene.m
	LinEqGame/LinEqGame/Selectors/Selector.h
Organize with prgama marks
Merge branch 'Alden' into jason

Also fix selector touch event.

Conflicts:
	LinEqGame/LinEqGame.xcodeproj/project.xcworkspace/xcuserdata/yujason2.xcuserdatad/UserInterfaceState.xcuserstate
	LinEqGame/LinEqGame/GridScene.m
Hitting the enemy removes the coordinate label too