ignore test image folder
update gallery
refactor statistics tracking
use mutation slots predictably rather than randomly for aesthetic reasons
more liberal crossovers
gallery updates
canvas performance improvements
cache color strings for performance
reduce changes to DOM for performance
performance tweaks to paint
only show periodic updates if no improvements are made
avoid setting canvas width/height for performance
optimize constructors
gallery update
diffMap performance improvement
use countdown loops where possible, for performance
style
tweak
gallery updates
fix texture control