preparing for sandbox link
preparing for sandbox script
we'll only make maze related sandbox mode
moved fonts directory
changed color and lines
removed debugging code
build changes
plasmid script will have autoloading
changed attr state to data-state
created sandbox mode, currently step and refresh done. todo: play and pause, changing state with click
default initial state changed to none
each box on sandbox mode has cursor pointer
initial state changed to none, toggle implemented with data attribute
auto preload disabled on plasmid. moved to script
created random button
implemented everything. play, pause, random
Merge branch 'develop'