Omega via svn r9825:
not sure why "addmsg" is a nil value, so change them to prints, addmsg almost never works when i try to use it.
Merge branch 'master' of git://git.curseforge.net/wow/deadly-boss-mods/mainline
Omega via svn r9826:
kill infinite loop, that part of debug not necessary, just nil check should fix problem
Omega via svn r9827:
add a trivial check method. gonna be refining old mods for things like "standing in crap" to choose whether or not to warn based on this check. abilities become irrelevant at a certain point and people want to run old mods without warnings yelling at 90s telling em they should move out of that fire that's doing like 500 damage per second to their 1Million HP health pool :)
Merge branch 'master' of git://git.curseforge.net/wow/deadly-boss-mods/mainline
Omega via svn r9828:
ignore boss pulls in world if you aren't in combat. seeing nalak pulled/wiped in an endless loop cause a guildy is fighting nalak when i'm not is annoying.
Omega via svn r9829:
add synced check to that
Merge branch 'master' of git://git.curseforge.net/wow/deadly-boss-mods/mainline
Omega via svn r9830:
double frequency of crashing thunder warning
Merge branch 'master' of git://git.curseforge.net/wow/deadly-boss-mods/mainline
ultrashining via svn r9831:
zhTW update
Omega via svn r9832:
Fix crypt of kings bug causing relentless warnings not to work
Added fear and guardian strike warnings for Maragor
Merge branch 'master' of git://git.curseforge.net/wow/deadly-boss-mods/mainline
Omega via svn r9833:
##F*ck the map.
##(All map based loading has been deleted!!!. All mods are now loaded using new method only.)
Omega via svn r9834:
remove setzone from outdoor encounters, since it won't work with new method. most of them should only register events in combat anyways.
Merge branch 'master' of git://git.curseforge.net/wow/deadly-boss-mods/mainline

Conflicts:
	DBM-Core/DBM-Core.lua
Omega via svn r9835:
move zone change event handlers to range frame, only register them when needed.
Omega via svn r9836:
Fixes to last, tested working now.
Omega via svn r9837:
small code refactor so SetMapToCurrentZone isn't called more than needed.
Omega via svn r9838:
refix world bosses, have to use mod:SetZone(DBM_DISABLE_ZONE_DETECTION) not just remove it