Working on new AddonsManager with coremods and mods folder.
Did a ton of work on multiple things.
Identities with offline mode are now saved. Updater delay is not 1 second.
Added install forge button
Started working on more advanced profile system.
All types of mods are now handles through AddonsProfile, including Forge and Modloader Mods
Increment to DEV version 3
Added Custom title to GameLauncher. Moved some sourcefiles and made the new addonsManager experimental.
Also changed some things to the OptionsDialog on the about page
Ton of work on ForgeMods
Added special datatypes and ForgeMod controllers. Made some changes to
the configuration loader (subtitles). Ton of work as of 22-5-13


Signed-off-by: FFNMaster <at.hoogeveen@gmail.com>
Added "Ignore Mojang updates".
Option added to disable updates and end this mess once and for all.
Also did some research on ForgeMods and changed the AddonManagerDialog
Cleaned a lot of unused source.
Mostly imports and unused method. Added suppreswarning to important unused work
Implemented stuff. Added LD22 and did some code to make it launcher
Worked further on scs system. Implemented file listener
Fixed bug with addons not being installed
Added Modsprofile
Editted some stuff according to updateDialog and some dependencies are updated
Added Jenkins to build system
Changed some project variables and the project name!
Merge branch 'installOld' into experimental
Changed project name to ffnlauncher from mclauncher
Merge branch 'experimental'

Conflicts:
	src/main/java/com/ffnmaster/mclauncher/Launcher.java
	src/main/java/com/ffnmaster/mclauncher/launch/GameLauncher.java
Temporarily disabled mods profile for upstream build.