Try again to fix the pesky bridge weight limit problem
Add range-checking code to boden/wege/weg.cc for axle loads
Merge remote-tracking branch 'jamespetts/112.x-private-car-merge' into jp-devel
Fix debugging code...
Merge branch 'jp-devel' of git://github.com/neroden/simutrans.git into 112.x-private-car-merge
FIX: Unowned bridges were initialised on loading a game with the wrong weight, speed and way constraint data
FIX: Bridges owned by the public player were not properly set to be ownerless when the public stop/way tool was used.