[Build] Fix nant release build to use SharpDX.build for building the package for release
[External] Update to nant 0.9.2
[Build] Fix samples reference to SharpDX assemblies when packaging with installer
[Toolkit] Make SharpDX.targets work with any 4.5.x framework
[Toolkit.Compiler] Use Assimp ImportFromFile instead of ImportFromStream to let assimp to be able to look up for mtl files for obj assets
[Toolkit] Refactor IContentReader to use ReaderContentParameters. Allow to load a custom Effect object with the content manager via Content.Load<CustomEffect>
[VisualStudio] Add SharpDX VisualStudio package with project templates for the Toolkit
[VisualStudio] Add Folder Content to the solution by default. Change template title
[VisualStudio] Add templates for inputs. Add check/uncheck all
[VisualStudio] Update Wizard to support WinRT
[SharpDX] Remove finalizer on DisposeBase and Configuration.EnableReleaseOnFinalizer. This APIs are not safe in a multithreaded application with COM objects
[VisualStudio] Add platform WinRT XAML