stateEnum, PROFILE, DECISION, and BLACKSMITH

Added getters to Character class: getName() and getBio()
Added the stateEnums: PROFILE, PAST_CHARACTERS, and LOGOUT
profileState is done except for DB commands
decisionState is done
blacksmithState is done
minor changes to initState and LoginState
Cleaned up store inventory and item type order
Further cleaned up store inventory
DB commands for profileState
Print Store and basic Store State
Fixed issue in displaying player char items
DB commands added and blacksmith updated

Added DB commands to decsionState
Fixed a big with the blacksmithState table
minor changes to cases
master into BranDev Branch merge being weird
Merge remote-tracking branch 'origin/master' into BranDev-Branch
Merge Master Branch into Morey-Branch

Conflicts:
	Tarsus/nbproject/project.properties
	Tarsus/src/java/GameInstance.java
	Tarsus/src/java/Item.java