CHANGE: Started refactoring / improving MissionControl API
CHANGE: Camera output now created on demand
NEW: DisplayTileCOnfig stores original setting data to allow custom config processing
NEW: display config stores original config
NEW: Camera Listener
desktop.cfg: input section renamed to services for consistency
NEW: Major changes to omegalib to support rift module.
NEW: basic rift module (WIP)
NEW; shader utility functions added to draw interface
NEW: first working version of rift shaders
CHANGE: moved rift config
NEW: rift extended python API and added documentation
UPDATE: doxyfile
FIX: force equalizer to use the internal GLEW library instead of the one installed in the system. At least one installation failed because of linker errors caused by the system GLEW library (multiply defined glxew functions).
UPDATES: to rift suport plus fix to equalizer diaplay system window offset
Merge branch 'rift' of https://github.com/febret/omegalib into rift
NEW: Depth texture support and added RIFT emulation (WIP)