Move left/right methods in gameRules
Add method to merge active block with gameboard
method + test for checking if activeblock is crashing with something on gameboard
Add JFrame window
Fix wall check for right and left
Add simple gui with keylisteners
KeyListener as seperate class
Implemented runnable Game
Deleted the old crappy code :)
Move code into proper package
Add colors to cells which can be overided by Blocks
Added stroke to board background
save color when saving cell to gameboard
Fix stacktrace on lists in GamePanel.
Remove stroke again :)
Crashing with other blocks kinda works
Added crash detection on left and right movement
Added enum for rotation direction of blocks
Added RotateShape method in TetrisBlock
Bind UP to rotating active block