fix naming
update test setup

remove some junk text that rails generated along with enabling debugger
support.
create the Lobby

the Lobby will be the hub of the app which will allow players to
congregate (or be booted). When a player creates a Lobby they are
assigned as its owner and are given a unique key to distribute to other
players so they can join.
create the Game

there isn't much to it right now. according to the rules though, it's
only for 2-7 players.
create the Player

right now they only have gold, but they don't even need that much right
now for connections sake.
setup websockets gem
set up the lobby controller

because we don't want to actually save anything in the database, lobbies
will just be passed around via key.
configure LobbiesSocketsController to understand websockets-rails

As a first step to figuring out how to use the websockets-rails gem this
is just an exploration of the bare-minimum needed to use their
javascript dispatcher. LobbiesSocketsController should likely be name
after the players it connects, and there was a lot of configuring on the
gem front in order to get everything working.