start UI in gloss.  just displays some tiles
add board layout diagram to docs
dedicate UI to Ra game, start key handling
start inverted game logic, and placate -Wall
impl drawBlock
continuing flow redo.  basic auction impl done
drawSpriteAt takes Ints.
add sprite for Sun 1
correct centering of sprite drawing
misc tidy
correct drawSpritesAt centering
add PlaceHolder sprite with edge
raTrackMax not takes a board not a player count
draw all of ra track
correct Pass action
minor
add screenshot
progress with sprite gui'd state machine
unfinished work on skipping players and end epoch
ditch the quit action. gloss already has this