Add the ability to set uniform mat3 from a FloatBuffer.
iOS Update for OpenGL: allow creating textures without pixels (e.g. for buffering).
Support for external paths (old version only loads from asset).
Fix for HTTP error responses being handled as failed requests

On HTTP errors, set the HttpClientResponse input stream to the
error stream. This allows for reading the server's error response
in the handleHttpResponse callback.
Adding support for the HTTP verbs PUT and DELETE
Fixed setColor of Pixmap GWT emulation

The color was used as ARGB and if should be used as RGBA.
Update pointer1 and pointer2 during touchDragged no matter if pinching or not.
Update IntIntMap.java

Method get is broken.
Ex : Using get(0, -1) on a new IntIntMap would return 0 (zeroValue) instead of that -1 (defaultValue) because there isn't the hasZeroValue check like in the remove method.

There is also a chance that other methods like getStash or getAndIncrement are affected too.
Merge pull request #376 from Ricorei/patch-1

Fix for get (int key, int defaultValue) method in IntIntMap.java
Add ChainShape.createChain that takes an array of floats
Merge pull request #373 from dounan/master

Fix jumpy zooming when panning and zooming
Merge pull request #371 from ratalaika/master

Fixed setColor of Pixmap GWT emulation
Merge pull request #365 from noblemaster/master

iOS Update for OpenGL + OpenAL (minor)
Merge pull request #369 from tjunnone/httpVerbs2

Adding support for the HTTP verbs PUT and DELETE
Merge pull request #368 from tjunnone/netErrorResponse

Fix for HTTP error responses being handled as failed requests
Merge pull request #363 from viridia/master

Add ShaderProgram method to set a mat3 uniform from a FloatBuffer.